The Pawn is an adventure developed by Magnetic Scrolls, released 31 December 1986 on Acorn Archimedes, Amiga, Amstrad CPC and Apple II.
What The Pawn is
The Pawn is an adventure game developed by Magnetic Scrolls and released in 1986. It was published by Rainbird. It is available on Acorn Archimedes, Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, Mac and ZX Spectrum.
The premise, in the publisher's words
The aim of this interactive fiction with graphics is to escape from the land of Kerovnia, where strange occurrences are routine. The Roobikyoub dwarves have been banished from the kingdom, which is not good as they produce high-quality whisky. King Erik is not popular for this decision, as some feel that ale brewers and mineral water bottlers have influenced him. Honest John the trader and Kronos the Magician play a key role in your journey, each offering sub-quests to attempt. The package includes a novella complete with map and decipherable hints, which are accessed by typing 'hint' followed by the code into the computer. Therefore, those with only a pirated copy would struggle to…
How it plays
It is played from a first person perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
What it launched against
The Pawn launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.
Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.
Quick answers
The Pawn — frequently asked questions
When did The Pawn come out?
The Pawn was released on 31 December 1986 for Acorn Archimedes, Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, Mac and ZX Spectrum.
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