Time until release
Syncline is an indie developed by Kcederlund.dev, releasing 31 December 2026 on PC (Microsoft Windows).
What Syncline is
Syncline is an unreleased indie game in development at Kcederlund.dev, currently scheduled for 31 December 2026. It is available on PC (Microsoft Windows) only. It runs on Unity.
The premise, in the publisher's words
Syncline is a grid-based puzzle game in which the player rolls a straight line of cubes across a board and lines it up with goal blocks. The line tumbles as a rigid body: it can lie flat or stand on end, climb terrain, and split apart when driven into obstacles — cubes that cannot pass break off and remain on the grid, where a later move can reconnect them. Rotating the camera in 90-degree steps changes the movement directions and decides which cubes are kept when the line splits. Hazard blocks destroy or transform cubes that land on them; nothing is randomized, and every level is verified solvable by the game's own solver and stamped with a par move count. The game features a campaign of…
How it plays
It is played from a bird view / isometric perspective. It supports multiplayer. Local play supports 1 players.
What you need to run it
The minimum specification calls for Intel Core i3-6100 / AMD FX-6300, 4 GB RAM and NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD 620, 1 GB VRAM. At 4GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Syncline — frequently asked questions
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