Swordeye cover art

Swordeye

A hardcore MMO slasher with brutal directional combat. Explore massive, persistent PvPvE dungeons where every fight matters. Fight your way to the top, or die trying.

31 December 2026

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Swordeye is an indie developed by ALX Theory, releasing 31 December 2026 on PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Swordeye is

Swordeye is an unreleased indie game in development at ALX Theory, currently scheduled for 31 December 2026. It is available on PC (Microsoft Windows) only. It runs on Unreal Engine 5.

The premise, in the publisher's words

A hardcore MMO slasher with brutal directional combat. Explore massive, persistent PvPvE dungeons where every fight matters. Fight your way to the top, or die trying.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action and historical. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.

What you need to run it

The minimum specification calls for 8 GB RAM and AMD RX 580, GTX 1060 or equivalent. An 8GB memory requirement is modest by current standards; most machines sold in the last five years clear it. Install size is roughly 40GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

Official trailer

Dev Diary thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Swordeye — frequently asked questions

When is Swordeye coming out?
Swordeye is scheduled to release on 31 December 2026. That is 77 days away.
What are the minimum PC requirements for Swordeye?
At minimum, Swordeye needs 8 GB RAM, AMD RX 580, GTX 1060 or equivalent graphics, 40 GB available space of storage.
How many GB is Swordeye?
The PC version needs about 40 GB of storage, going by the storage line in the system requirements ("40 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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