Survivor cover art

Survivor

The object of the game is to perpetuate the race by introducing ten pods in the incubators which can be found all over the ship. The alien has an energy level which slowly decreases. The only way to restore…

31 December 1987

Survivor is a platform developed by Topo Soft, released 31 December 1987 on Amstrad CPC, MSX and ZX Spectrum.

Verified Sources: IGDB

What Survivor is

Survivor is a platform game developed by Topo Soft and released in 1987. It is available on Amstrad CPC, MSX and ZX Spectrum.

The premise, in the publisher's words

The object of the game is to perpetuate the race by introducing ten pods in the incubators which can be found all over the ship. The alien has an energy level which slowly decreases. The only way to restore the energy levels is dropping the pods in the incubators, or else devouring the little engineers to be found on board the ship. The creatures can defend themselves spitting paralysing acid, or hiding in the air vents, etc. The ship consists of 142 areas divided into four zones, which are joined by doors or air vents. Each zone has various levels, which are entered by lift. To enter a lift, a door or a vent, you only need to place yourself in front of it, and duck.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.

What it launched against

Survivor launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.

Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Quick answers

Survivor — frequently asked questions

When did Survivor come out?
Survivor was released on 31 December 1987 for Amstrad CPC, MSX and ZX Spectrum.

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