Super Stardust
Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for…
Super Stardust is an arcade developed by Bloodhouse, released 31 December 1994 on Amiga CD32, Amiga and DOS.
What Super Stardust is
Super Stardust is an arcade game developed by Bloodhouse and released in 1994. It was published by GameTek, Inc.. It is available on Amiga CD32, Amiga and DOS.
The premise, in the publisher's words
Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D…
How it plays
It is played from a bird view / isometric perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Super Stardust launched on 31 December 1994, within three weeks of Umihara Kawase, King's Field, WWF Raw and Mario Andretti Racing.
Released around the same time: Umihara Kawase, King's Field, WWF Raw, Mario Andretti Racing.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Remakes
Quick answers
Super Stardust — frequently asked questions
When did Super Stardust come out?
If you like this