Super Sokoban cover art

Super Sokoban

Super Sokoban (or Soukoban) is a puzzle game in which the player must push crates around a maze to their designated storage area, ensuring they do not accidentally push a crate into a position where it cannot…

29 January 1993

Super Sokoban is a puzzle developed by Thinking Rabbit, released 29 January 1993 on Satellaview and Super Famicom.

Verified Sources: IGDB , Wikipedia

What Super Sokoban is

Super Sokoban is a puzzle game developed by Thinking Rabbit and released in 1993. It was published by Pack-In-Video. It is available on Satellaview and Super Famicom.

The premise, in the publisher's words

Super Sokoban (or Soukoban) is a puzzle game in which the player must push crates around a maze to their designated storage area, ensuring they do not accidentally push a crate into a position where it cannot be recovered. Thinking Rabbit created the original game in 1982 on home computers, and Super Sokoban is the first Super Famicom game to follow the same blueprint. The intro establishes that the eponymous Sokoban, or warehouse worker, must perform enough box-pushing puzzles to earn enough cash for a flashy new car so that he might finally impress the girl of his dreams. An added wrinkle is that each stage has a fixed move limit, and so the player must not only push the boxes in the…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.

Screenshots

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Quick answers

Super Sokoban — frequently asked questions

When did Super Sokoban come out?
Super Sokoban was released on 29 January 1993 for Satellaview and Super Famicom.

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