Super Skweek is a puzzle developed by Loriciel, released 31 December 1990 on Atari Lynx, Sega Game Gear, Amiga and Amstrad CPC.
What Super Skweek is
Super Skweek is a puzzle game developed by Loriciel and released in 1990. It is available on Atari Lynx, Sega Game Gear, Amiga, Amstrad CPC, Atari ST/STE, DOS, iOS and PC-9800 Series.
The premise, in the publisher's words
Super Skweek is a game inspired by the wide success of Chip's Challenge, and shares some elements of that puzzler while combining other elements from games such as Pengo. In Super Skweek, you play the title character who must walk around and either paint all the tiles of the game board pink, complete a specific mission, or both. Some tiles react in various ways when you walk on them, like exploding. Unlike Chip's Challenge, the game plays in realtime and you can pick up and use weapons to keep away certain monsters as you paint the tiles. There is also a shop you can enter to purchase items. Finally, levels have a time limit for completion.
How it plays
It is played from a side view perspective. Its themes are action. It supports multiplayer. Local play supports 4 players. Available modes: Multiplayer and Single player.
What it launched against
Super Skweek launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.
Released around the same time: Sengoku, A-Train, Spellbound, Colorado.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Super Skweek — frequently asked questions
When did Super Skweek come out?
Does Super Skweek have multiplayer?
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