Submachine 7: The Core
Ok, then. As far as I remember Murtaugh betrayed us at the end of Sub6. Now, here lies the question: do we follow him into the rabbit hole? Yes, yes we do. As we end up in the Core, the epicenter of the…
Submachine 7: The Core is an adventure developed by Mateusz Skutnik, released 16 December 2010 on Web browser.
What Submachine 7: The Core is
Submachine 7: The Core is an adventure game developed by Mateusz Skutnik and released in 2010. It is available on Web browser only.
The premise, in the publisher's words
Ok, then. As far as I remember Murtaugh betrayed us at the end of Sub6. Now, here lies the question: do we follow him into the rabbit hole? Yes, yes we do. As we end up in the Core, the epicenter of the Submachine structure (or network as some people call it) – we’re discovering completely new world within. Things you have never seen before in submachines, story unfolding before your very eyes and locations you didn’t think were even possible to construct in our physics bound 3-dimentional world. Mindblowage ensues.
How it plays
It is played from a side view perspective. Its themes are mystery and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Submachine 7: The Core launched on 16 December 2010, within three weeks of Danganronpa: Trigger Happy Havoc, World of Warcraft: Cataclysm, Dead Nation and Super Street Fighter IV: Arcade Edition.
Released around the same time: Danganronpa: Trigger Happy Havoc, World of Warcraft: Cataclysm, Dead Nation, Super Street Fighter IV: Arcade Edition.
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All media
Dlc
Quick answers
Submachine 7: The Core — frequently asked questions
When did Submachine 7: The Core come out?
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