Stunt Racer 64
Set in some unspecified time in the future, the gameplay includes more than simple racing. Older vehicles (primarily those regarded even today as classics) are retrofitted with futuristic engine and turbo…
Stunt Racer 64 is a racing developed by Boss Game Studios, released 1 October 2000 on Nintendo 64.
What Stunt Racer 64 is
Stunt Racer 64 is a racing game developed by Boss Game Studios and released in 2000. It was published by Midway. It is available on Nintendo 64 only.
The premise, in the publisher's words
Set in some unspecified time in the future, the gameplay includes more than simple racing. Older vehicles (primarily those regarded even today as classics) are retrofitted with futuristic engine and turbo technology, in addition to jets mounted to allow the car to perform midair stunts. These stunts, including flips, barrel rolls, etc., allow the player to accumulate cash rewards during races on levitating tracks. Money accumulated is used to purchase new cars, as well as upgraded parts for cars (This increases the value of the vehicle. Oddly enough, this feature is relatively useless because vehicles can't be sold.)
How it plays
It is played from a third person perspective. Its themes are science fiction. It is a single-player game with no multiplayer component. Available modes: Single player and Split screen.
What it launched against
Stunt Racer 64 launched on 1 October 2000, within three weeks of Baldur's Gate II: Shadows of Amn, Tony Hawk's Pro Skater 2, Dino Crisis 2 and Zeus: Master of Olympus.
Released around the same time: Baldur's Gate II: Shadows of Amn, Tony Hawk's Pro Skater 2, Dino Crisis 2, Zeus: Master of Olympus.
Screenshots
All media
Quick answers
Stunt Racer 64 — frequently asked questions
When did Stunt Racer 64 come out?
If you like this