Steg the Slug cover art

Steg the Slug

Steg has to look after his family of T'yungunz. To do this he must feed them. You control Steg by making him slither around the walls. He can go up down and around. He can even stick upside down to a wall…

31 December 1992

Steg the Slug is a platform developed by The Big Red Software Company, released 31 December 1992 on Amiga, Amstrad CPC, Atari ST/STE and Commodore C64/128/MAX.

Verified Sources: IGDB

What Steg the Slug is

Steg the Slug is a platform game developed by The Big Red Software Company and released in 1992. It was published by Codemasters. It is available on Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS and ZX Spectrum.

The premise, in the publisher's words

Steg's a slug. A slippy slimey sloppy slug and a one parent family to boot. The boring fact of life is that the nippers always need feeding. Nosh Nosh Nosh! Grubs are the main food stuff of Steg's t'yungunz. They snack on them by the tonne. Poor ole Steg, without arms and legs he's just a bit hopeless at catching the darn things. But this is where his Acme Bionic Bitz 'n' Pieces Catalogue came in....
Description from the publisher · source

How it plays

Its themes are action.

What it launched against

Steg the Slug launched on 31 December 1992, within three weeks of Street Fighter II' Turbo: Hyper Fighting and Moto Roader MC.

Released around the same time: Street Fighter II' Turbo: Hyper Fighting, Moto Roader MC.

Quick answers

Steg the Slug — frequently asked questions

When did Steg the Slug come out?
Steg the Slug was released on 31 December 1992 for Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS and ZX Spectrum.

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