Star Trek: Conquest
Stardate 41153.2: It is a time of unrest; all major races are at war, age-old alliances are forgotten and diplomacy is dead. Powerful fleets prowl the galaxy, vanquishing indigenous and enemy fleets alike, in…
Star Trek: Conquest is a strategy developed by 4J Studios, released 20 November 2007 on Wii and PlayStation 2.
What Star Trek: Conquest is
Star Trek: Conquest is a strategy game developed by 4J Studios and released in 2007. It was published by Bethesda Softworks. It is available on Wii and PlayStation 2.
The premise, in the publisher's words
Stardate 41153.2: It is a time of unrest; all major races are at war, age-old alliances are forgotten and diplomacy is dead. Powerful fleets prowl the galaxy, vanquishing indigenous and enemy fleets alike, in the pursuit of galactic domination
How it plays
Its themes are action and science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Star Trek series
Star Trek: Conquest is the 61st of 90 entries we hold in the Star Trek series. It arrived 11 months after Star Trek: Legacy. The next entry was Star Trek: The Mobile Game in 2009. Its critic score of 40 is 29 points below the series average of 69. The highest-rated entry is Star Trek: Rivals at 93.
How it was received
Star Trek: Conquest holds a critic score of 40 out of 100. That places it above 3% of the 3,249 rated strategy games in our database, which average 72. Games released in 2007 averaged 64, so it scored 24 points below the year average.
What it launched against
Star Trek: Conquest launched on 20 November 2007, within three weeks of Super Mario Galaxy, Mass Effect, Call of Duty 4: Modern Warfare and Uncharted: Drake's Fortune. All of them reviewed better.
Released around the same time: Super Mario Galaxy, Mass Effect, Call of Duty 4: Modern Warfare, Uncharted: Drake's Fortune.
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Quick answers
Star Trek: Conquest — frequently asked questions
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