Spellrazor cover art

Spellrazor

If you miss the days of creepy, sinister, neon-tinged arcade games (especially the early work of Eugene Jarvis) that reward deep knowledge and skillful play, then this game is for you. Spellrazor is an…

16 October 2015

Spellrazor is an indie developed by Fluttermind, released 16 October 2015 on Mac and PC (Microsoft Windows).

Verified Sources: IGDB

What Spellrazor is

Spellrazor is an indie game developed by Fluttermind and released in 2015. It is available on Mac and PC (Microsoft Windows).

The premise, in the publisher's words

If you miss the days of creepy, sinister, neon-tinged arcade games (especially the early work of Eugene Jarvis) that reward deep knowledge and skillful play, then this game is for you. Spellrazor is an early-1980s-tinged Rogue-meets-Defender/Berzerk arcade-adventure game with (gulp) 27 fire buttons, auto-targeting, a bunch of secrets and a rather creepy meta-story. Being a conversion of a semi-mythical arcade game developed by Duncan Bower in 1981, this version includes the unusual in-game development/debugger console which exposes the weird, glitchy nightmare of the game's mythology.
Description from the publisher · source

How it plays

Its themes are action.

What it launched against

Spellrazor launched on 16 October 2015, within three weeks of The Witcher 3: Wild Hunt – Hearts of Stone, Divinity: Original Sin - Enhanced Edition, The Witcher 3: Wild Hunt - Hearts of Stone and Tales from the Borderlands: A Telltale Game Series.

Released around the same time: The Witcher 3: Wild Hunt – Hearts of Stone, Divinity: Original Sin - Enhanced Edition, The Witcher 3: Wild Hunt - Hearts of Stone, Tales from the Borderlands: A Telltale Game Series.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Spellrazor — frequently asked questions

When did Spellrazor come out?
Spellrazor was released on 16 October 2015 for Mac and PC (Microsoft Windows).

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