Spectral Force: Radical Elements cover art

Spectral Force: Radical Elements

Spectral Force: Radical Elements is an RPG that combines large-scale battles with army and character management in a fantasy setting. Players command forces in battles featuring up to 1,000 units per side…

16 September 2004

Spectral Force: Radical Elements is a role-playing (rpg) developed by Neverland, released 16 September 2004 on PlayStation 2.

Verified Sources: IGDB

What Spectral Force: Radical Elements is

Spectral Force: Radical Elements is a role-playing (rpg) game developed by Neverland and released in 2004. It was published by Idea Factory. It is available on PlayStation 2 only.

The premise, in the publisher's words

Spectral Force: Radical Elements is an RPG that combines large-scale battles with army and character management in a fantasy setting. Players command forces in battles featuring up to 1,000 units per side, focusing on tactics, positioning, and real-time decision-making. The game incorporates an element system used to customize units, abilities, and progression, emphasizing strategic planning and flexible army development.
Description from the publisher · source

How it plays

Its themes are fantasy. It is a single-player game with no multiplayer component.

What it launched against

Spectral Force: Radical Elements launched on 16 September 2004, within three weeks of Counter-Strike: Source, Rome: Total War, Fable and Burnout 3: Takedown.

Released around the same time: Counter-Strike: Source, Rome: Total War, Fable, Burnout 3: Takedown.

Screenshots

All media

Quick answers

Spectral Force: Radical Elements — frequently asked questions

When did Spectral Force: Radical Elements come out?
Spectral Force: Radical Elements was released on 16 September 2004 for PlayStation 2.

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