So to Speak
Can you learn a language by solving puzzles? So to Speak is a simulation game about wandering around Japan, looking at signs, overhearing conversations, and using context clues in the environment to figure out…
So to Speak is an indie developed by Erik Andersen, released 31 March 2025 on Linux, Mac and PC (Microsoft Windows).
What So to Speak is
So to Speak is an indie game developed by Erik Andersen and released in 2025. It is available on Linux, Mac and PC (Microsoft Windows). It runs on MonoGame.
The premise, in the publisher's words
Can you learn a language by solving puzzles? So to Speak is a simulation game about wandering around Japan, looking at signs, overhearing conversations, and using context clues in the environment to figure out what it all means. No background in Japanese is assumed.
How it plays
Its themes are educational. It is a single-player game with no multiplayer component.
What it launched against
So to Speak launched on 31 March 2025, within three weeks of Inzoi, Assassin's Creed Shadows, Blue Prince and South of Midnight.
Released around the same time: Inzoi, Assassin's Creed Shadows, Blue Prince, South of Midnight.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
So to Speak — frequently asked questions
When did So to Speak come out?
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