Slender: The Arrival cover art

Slender: The Arrival

Slender: The Arrival is the official continuation of the series from the original game creator Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle…

61 26 March 2013

Slender: The Arrival is an adventure developed by Blue Isle Studios, released 26 March 2013 on Nintendo Switch, PlayStation 4, Wii U and Xbox One. The main story takes about 2 hrs to finish.

Verified Sources: IGDB , Steam , Wikipedia

What Slender: The Arrival is

Slender: The Arrival is an adventure game developed by Blue Isle Studios and released in 2013. It is available on Nintendo Switch, PlayStation 4, Wii U, Xbox One, PlayStation 3, Xbox 360, Android, iOS, Mac and PC (Microsoft Windows). It runs on Unity.

The premise, in the publisher's words

A survival horror tale built around the Slender Man legend, Slender: The Arrival follows a young woman named Lauren who travels to the secluded Oakside Park to help her childhood best friend Kate move out of her family home. When she arrives, she finds the house empty and unsettled, Kate's belongings scattered and her bedroom covered in frantic drawings and scrawled warnings about a tall, faceless figure. With Kate nowhere to be found and screams echoing from beyond the tree line, Lauren steps out into the surrounding forest to search for her friend. Armed with nothing but a flashlight, she picks her way through the darkened woods and abandoned places, gathering scattered clues to Kate's…
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action, horror and survival. It is a single-player game with no multiplayer component. There are 21 achievements to unlock.

How it was received

Slender: The Arrival holds a critic score of 61 out of 100. That places it above 20% of the 7,525 rated adventure games in our database, which average 72. Games released in 2013 averaged 70, so it scored 9 points below the year average. Player ratings track closely with critics at 66, across 70 votes.

How long it takes, and what that costs

The main story runs about 2 hrs.

What you need to run it

The minimum specification calls for Ryzen 3600 or better, 8 GB RAM and GTX 1060 with 4gb of ram or better. An 8GB memory requirement is modest by current standards; most machines sold in the last five years clear it. Install size is roughly 20GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Slender: The Arrival launched on 26 March 2013, within three weeks of BioShock Infinite, Tomb Raider, StarCraft II: Heart of the Swarm and Age of Empires II HD. All of them reviewed better. It was a PlayStation 4 launch-window title.

Released around the same time: BioShock Infinite, Tomb Raider, StarCraft II: Heart of the Swarm, Age of Empires II HD.

Cheats and codes

We have not confirmed any working cheat codes for Slender: The Arrival yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

2014 Console Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 3 videos →

Screenshots

All media

Dlc

Quick answers

Slender: The Arrival — frequently asked questions

When did Slender: The Arrival come out?
Slender: The Arrival was released on 26 March 2013 for Nintendo Switch, PlayStation 4, Wii U, Xbox One, PlayStation 3, Xbox 360, Android, iOS, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for Slender: The Arrival?
At minimum, Slender: The Arrival needs Ryzen 3600 or better, 8 GB RAM, GTX 1060 with 4gb of ram or better graphics, 20 GB available space of storage.
How long does it take to beat Slender: The Arrival?
The main story of Slender: The Arrival takes around 2 hrs.
How many GB is Slender: The Arrival?
The PC version needs about 20 GB of storage, going by the storage line in the system requirements ("20 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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