Skidmarks
The first instalment in the Skidmarks series is a slightly-from-above racer for one or two players in the vein of Super Sprint. There are four different cars to choose from: a rally sports car, a high-wheeled…
31 December 1993
Skidmarks is a racing developed by Acid Software, released 31 December 1993 on Amiga.
What Skidmarks is
Skidmarks is a racing game developed by Acid Software and released in 1993. It is available on Amiga only.
The premise, in the publisher's words
The first instalment in the Skidmarks series is a slightly-from-above racer for one or two players in the vein of Super Sprint. There are four different cars to choose from: a rally sports car, a high-wheeled muscle car, a monster truck and a buggy. There are two sets of six tracks each, each track measuring roughly three by two screens in size. Apart from the usual simultaneous two-player option, where both play on the same computer, there is a (null) modem link option, allowing four players to compete at the same time. Additionally, messages can be sent via the serial line, so as to taunt the opposing team. Depending on the available memory, there are either one, two or four kinds of cars…
How it plays
It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.
What it launched against
Skidmarks launched on 31 December 1993, within three weeks of Doom, Mega Man X, Theme Park and Windjammers.
Released around the same time: Doom, Mega Man X, Theme Park, Windjammers.
Screenshots
All media
Quick answers
Skidmarks — frequently asked questions
When did Skidmarks come out?
Skidmarks was released on 31 December 1993 for Amiga.
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