Seiklus
Seiklus is a puzzle platform game with an emphasis on exploration and adventure. There is no dialogue or literary exposition of the plot. The main goal of the game is to collect colored balls of light while…
Seiklus is an adventure developed by Auto, released 15 August 2003 on Mac and PC (Microsoft Windows).
What Seiklus is
Seiklus is an adventure game developed by Auto and released in 2003. It is available on Mac and PC (Microsoft Windows). It runs on GameMaker.
The premise, in the publisher's words
Seiklus is a puzzle platform game with an emphasis on exploration and adventure. There is no dialogue or literary exposition of the plot. The main goal of the game is to collect colored balls of light while you explore the world. Seiklus has no weapons and no violence. There are various "hostile" lifeforms in some areas, but at worst they only set the player back a little. It is impossible to die or get stuck.
How it plays
It is played from a side view perspective. Its themes are open world. It is a single-player game with no multiplayer component.
What it launched against
Seiklus launched on 15 August 2003, within three weeks of Tales of Symphonia, F-Zero GX, Age of Wonders: Shadow Magic and Final Fantasy: Crystal Chronicles.
Released around the same time: Tales of Symphonia, F-Zero GX, Age of Wonders: Shadow Magic, Final Fantasy: Crystal Chronicles.
Screenshots
All media
Quick answers
Seiklus — frequently asked questions
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