Seastalker cover art

Seastalker

Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular…

1 June 1984

Seastalker is an adventure developed by Infocom, released 1 June 1984 on Amiga, Amstrad CPC, Amstrad PCW and Apple II. The main story takes about 5 hrs to finish.

Verified Sources: IGDB , Wikipedia

What Seastalker is

Seastalker is an adventure game developed by Infocom and released in 1984. It is available on Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, Mac and TRS-80 Color Computer.

The premise, in the publisher's words

The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.
Description from the publisher · source

How it plays

It is played from a text perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.

How long it takes, and what that costs

The main story runs about 5 hrs.

Screenshots

All media

Quick answers

Seastalker — frequently asked questions

When did Seastalker come out?
Seastalker was released on 1 June 1984 for Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, Mac and TRS-80 Color Computer.
How long does it take to beat Seastalker?
The main story of Seastalker takes around 5 hrs.

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