Seastalker
Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular…
Seastalker is an adventure developed by Infocom, released 1 June 1984 on Amiga, Amstrad CPC, Amstrad PCW and Apple II. The main story takes about 5 hrs to finish.
What Seastalker is
Seastalker is an adventure game developed by Infocom and released in 1984. It is available on Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, Mac and TRS-80 Color Computer.
The premise, in the publisher's words
The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.
How it plays
It is played from a text perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
How long it takes, and what that costs
The main story runs about 5 hrs.
Screenshots
All media
Quick answers
Seastalker — frequently asked questions
When did Seastalker come out?
How long does it take to beat Seastalker?
If you like this