Sam & Max: The Devil's Playhouse
Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords…
Sam & Max: The Devil's Playhouse is an adventure developed by Telltale Games, released 2 April 2010 on PlayStation 3, iOS, Mac and PC (Microsoft Windows). The main story takes about 13 hrs to finish.
What Sam & Max: The Devil's Playhouse is
Sam & Max: The Devil's Playhouse is an adventure game developed by Telltale Games and released in 2010. It is available on PlayStation 3, iOS, Mac and PC (Microsoft Windows). It runs on Telltale Tool.
The premise, in the publisher's words
The game begins with a Twilight Zone-style narrator who tells to the audience that Sam & Max have come to learn of the "Toys of Power"- seemingly harmless toys that Max is able to use to perform various psychic abilities, such as teleportation and precognition. They first use the toys to stop the alien General Skun-ka'pe from destroying the city, who has come to Earth to seek out the Toys himself, and banish him back to the Penal Zone- an interdimensional prison that he escaped previously to the episode. During this mission, the Freelance Police encounter a cult of Mole Men who have been watching over a mysterious artifact called the Devil's Toybox that has been sitting in the basement of…
How it plays
It is played from a third person perspective. Its themes are action, comedy, mystery and science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Sam & Max series
Sam & Max: The Devil's Playhouse is the fourth of 12 entries we hold in the Sam & Max series. It arrived 2 years after Sam & Max: Beyond Time and Space. The next entry was Poker Night at the Inventory in 2010. Its critic score of 72 is 7 points below the series average of 79. The highest-rated entry is Poker Night at the Inventory at 96.
How it was received
Sam & Max: The Devil's Playhouse holds a critic score of 72 out of 100. That places it above 42% of the 7,525 rated adventure games in our database, which average 72. Games released in 2010 averaged 70, so it scored 2 points above the year average.
How long it takes, and what that costs
The main story runs about 13 hrs. Completing everything takes closer to 18 hrs, roughly 1.4 times the length of the critical path.
What you need to run it
The minimum specification calls for 2.0 GHz (3 GHz Pentium 4 or equivalent rec.), 1 GB of RAM and 128MB DirectX 8.1-compliant video card (128MB rec.). At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 3GB.
What it launched against
Sam & Max: The Devil's Playhouse launched on 2 April 2010, within three weeks of Batman: Arkham Asylum Game of the Year Edition, God of War III, Metro 2033 and Just Cause 2. All of them reviewed better.
Released around the same time: Batman: Arkham Asylum Game of the Year Edition, God of War III, Metro 2033, Just Cause 2.
Cheats and codes
We have not confirmed any working cheat codes for Sam & Max: The Devil's Playhouse yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel. See all 5 videos →
Screenshots
All media
Dlc
Quick answers
Sam & Max: The Devil's Playhouse — frequently asked questions
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