Salamander
In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has…
Salamander is a shooter, released 31 December 1988 on Commodore C64/128/MAX.
What Salamander is
Salamander was released in 1988. It was published by Konami. It is available on Commodore C64/128/MAX only.
The premise, in the publisher's words
In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Salamander is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously.
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It supports multiplayer and includes co-op. Local play supports 2 players. Available modes: Multiplayer and Single player.
Where it sits in the Gradius series
Salamander is the 21st of 54 entries we hold in the Gradius series. The next entry was Gradius III in 1989.
What it launched against
Salamander launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
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Quick answers
Salamander — frequently asked questions
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