RobotWar cover art

RobotWar

RobotWar is a strategy/puzzle/simulation hybrid by Silas Warner, creator of Castle Wolfenstein for MUSE Software. The game is best described as a cross between two later games: Origin's OMEGA and Maxis'…

31 December 1981

RobotWar is a puzzle, released 31 December 1981 on Apple II.

Verified Sources: IGDB

What RobotWar is

RobotWar was released in 1981. It was published by Muse Software. It is available on Apple II only.

The premise, in the publisher's words

RobotWar is a strategy/puzzle/simulation hybrid by Silas Warner, creator of Castle Wolfenstein for MUSE Software. The game is best described as a cross between two later games: Origin's OMEGA and Maxis' RoboSport. Your task is to design robots, and program them to win fights in the arena. Using a language similar to BASIC, the game offers a surprisingly large number of commands you can use, a wide variety of robots.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and science fiction.

What it launched against

RobotWar launched on 31 December 1981, within three weeks of Ms. Pac-Man, Zaxxon, Gorf and Robotron: 2084.

Released around the same time: Ms. Pac-Man, Zaxxon, Gorf, Robotron: 2084.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

RobotWar — frequently asked questions

When did RobotWar come out?
RobotWar was released on 31 December 1981 for Apple II.

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