Repton Infinity
Repton Infinity is as much a development tool as it is a game. Its predecessor Repton 3 included a level and graphics editor but Infinity takes it one step further with Reptol, a scripting language that allows…
Repton Infinity is an arcade developed by Superior Software Ltd., released 31 December 1988 on BBC Microcomputer System.
What Repton Infinity is
Repton Infinity is an arcade game developed by Superior Software Ltd. and released in 1988. It is available on BBC Microcomputer System only.
The premise, in the publisher's words
Repton Infinity is as much a development tool as it is a game. Its predecessor Repton 3 included a level and graphics editor but Infinity takes it one step further with Reptol, a scripting language that allows the user to alter the behaviour of characters and objects. This means that the user can not only create new Repton levels but also completely new games. Four games are included to demonstrate the tools: - Repton 3: Take 2 - Repton 4 - Robbo - Trakker
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
Repton Infinity launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Screenshots
All media
Quick answers
Repton Infinity — frequently asked questions
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