Update history

Replaced Patch Notes

The most recent update we have recorded for Replaced is "June 26th QoL update", published 26 June 2026. 7 updates are listed below, newest first, with the developer's own notes.

Verified Sources: Steam

· dean.scott

June 26th QoL update

To celebrate the game being on discount, we have a small QOL update: Various cutscenes fixes in the final level of the game Various combat improvements and rebalancing Various platforming adjustments: ledges detection improvement, trip obstacles improvement Difficulty adjustment for the infamous crane chase Uncle Ben combat difficulty and animation fluidity adjustment Xbox and WinPC will see their update later - hopefully next week. Thank you, as always, for your support. Sad Cat Studios

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· dean.scott

Bug fixing update (1163)

Hello players. A minor bug fixing update for you: Addressed platforming-related progression blockers on a hardware below minimum recommended specsAddressed level loading issues on a hardware below minimum recommended specsFixes for various achievements not being tracked properlyFixes for some platforming elements in Phoenix CityAdded ability to use both light/heavy attack buttons during platforming to use pickaxeFixed occasional multiple game loading cycles that could be caused by button spamming in Chapter SelectFixes for occasional instances of the game not saving after lore item pickup Thank you for your continued support. Sad Cat Studios

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· dean.scott

1.1.0.1 Chapter select hotfix

Hello players, Apologies: in our haste to deliver you the update in time for the weekend, we missed a bug in the chapter select. Several of you reported issues accessing later chapters after selecting a previous chapter. We have isolated the cause of this, and pushed this hotfix. Anyone affected should try to select latest available level via chapter select, exit to menu and check chapter select again: all levels should be available once more. We are sorry this has happened, and moved as fast as we could to rectify. We hope it didn't spoil your enjoyment of REPLACED too much. Thank you, and apologies again. Sad Cat StudiosP.S. If you know any affected Xbox players, we will push a fix for that next week.

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· Aleksandar Thunderful

Community Feedback Update

Hello everyone.We continue to be overwhelmed by the positive response to REPLACED. We’ve been working around the clock since launch to address issues and feedback, and today we are adding some of the most-requested new features.Letterbox mode can now be disabledWhile we built REPLACED from the ground up as a 21:9 cinematic experience, we appreciate that it can feel like wasted screen space - particularly for Steam Deck players. You can now remove the black bars with a toggle in the graphics menu.We also experimented with superwide support, but the reframing created a lot of visual issues. Our scenes are built like movie sets, so outside of the frame, there’s often nothing there. 16:9 also presented issues with enemies and hacking terminals being offscreen, making the play experience worse. Sorry.Dialogue is now skippableThis is enabled by default now. Inevitably, skipping to the end of a dialogue also means you skip to the end of any character and camera motion for that dialogue. We’re working on a fix for the most jarring examples, but hopefully you find this useful in the meantime.Level select with collectable trackingWe heard you loud and clear on this one. You can now revisit any chapters you’ve completed scene by scene, and we also track the collectables for that section. This will help you in your efforts to 100% the game. This feature will also unblock the last few remaining issues where a save file was blocked by a glitch: you can go back and replay that section with the progression issue solved.We appreciate your feedback, and thank you for the positive reviews. They make a huge difference to an indie studio like us.Thanks again, Sad Cat StudiosJoin the REPLACED Discord serverShare your thoughts and feedback with the developers and discuss the game with other players: https://discord.gg/eDNSWNCMvMFollow REPLACED on social media to stay up to date!X: https://x.com/REPLACEDGameInstagram: https://www.instagram.com/replaced_game/TikTok: https://www.tiktok.com/@replacedgame

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· dean.scott

1097 UPDATE - 17th April

Hello players! We wanted to push one final update before the weekend in response to your valuable feedback. We are listening and working hard to resolve the final few issues. In this update: Overhaul of checkpointing system, to give more granular restart points and hopefully reduce frustration. Too many to list out individually! Lighting improvements in Chapter 10 Some combat rebalancing + additional iframes on dodge. (We’re continuing to work in this area, expect further improvements) Resolve issues with getting stuck in the PDA Generator boss fight fail state no longer skips the whole encounter Car wheels animation fixes Fixed interaction softlock if spamming battery in and out of machines Waterfall puzzle in Termite Lair functions correctly after a save and reload Those of you unlucky enough to have been caught by edge case progression blockers should also find this update unblocks you. We will be watching socials carefully over the weekend. Looking ahead: We’ve heard you loud and clear on the desire to skip dialogs. This is not a straightforward fix and needs more testing our side, but we hope to ship this feature next week. Similarly, we’re working on a fix for the letterboxing for Steam Deck players. It’s not as simple as it would be in a full 3D world: the world is build like a film set to the screen dimensions we need. But we hope to have good news for you on this next week as well. Again, Xbox will get these changes too. Early next week, once we’ve cleared certification. Thank you all so much, Sad Cat Studios

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· dean.scott

1080 update - April 15th 1700 CEST

1080 update Hello all. Thank you for your support up to now. It's been a bewildering 24 hours, and we're still hard at work. Today we have fixes for the main issues we saw in the community yesterday: Wingman no longer breaks while using a fast scroll feature (horizontal movement) on a Brightness setting Fixed rare cases with level transition during which Reach could get stuck in a deathloop Reach no longer can walk on air in his jacket during intro titles sequence Increased difficulty of the escape sequence after the first boss fight Wingman localization fixes Some minor visual fixes Thank you so much, Sad Cat Studios

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· dean.scott

PC hotfix #1

Fixes in 1077 (Steam) Fixed checkpoint in 3-1 (you could be stuck behind the door if you reload the checkpoint after the Matriarch fight). Another checkpoint in 3-1 where you could reload the checkpoint after the first cutscene with Tempest and 2nd one won't happen. Updated credits Updated the first cutscene in 2-4-1 where the train had no rails under it (you could see out of bounds) Additional fixes to 3-1 trap room save states (before there was a chance you could enter the trap room and one of the generators was already buzzing and open) Lessened amount of enemies in final boss fight to make it less tedious (still challenging, though) Restricted finishers at combat zone borders so that they can't accidentally push you outside of combat if you do one at the border Fixed stairs for 1-3-3 Fixed 2-4-6 Yoyo giving you Milky Way song Fixed achievement for finishing chapter 9 2-1-8 added propeller animations to the car on the exit cutscene (was static before) 2-2-1 Updated Matriarch so that she stands there only once (before that, she could be on the railway platform and on the bottom level at the same time) 1-3-8 added additional save loaders to the generator puzzle, so it's more difficult to break while exiting the game 1-5-5 fixed vent collider, so that people could jump there using dashbox 1-5-1 added colliders at the first pit at the beginning of the level. Before that, you could jump there and die while seeing out of bounds If your friend is playing on Xbox, please let them know the same fixes are coming down the pipe for them, but the cert process takes longer on that platform. Thanks for your support, and we hope you enjoy our game! Sad Cat Studios

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Patch notes are the developer’s own words, quoted and linked back to the original. Sale and marketing announcements are filtered out.

Quick answers

About these updates

When was Replaced last updated?
26 June 2026, with "June 26th QoL update".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.