Re-Bounder cover art

Re-Bounder

Bounder is back! Again your in control of a tennis ball, that bounces and bounces and bounces... This time you must collect smart bombs to finish the game. You need to collect all of them: 16 smart bombs…

31 December 1987

Re-Bounder is a puzzle developed by Gremlin Graphics Software Ltd., released 31 December 1987 on Commodore C64/128/MAX and PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Re-Bounder is

Re-Bounder is a puzzle game developed by Gremlin Graphics Software Ltd. and released in 1987. It is available on Commodore C64/128/MAX and PC (Microsoft Windows).

The premise, in the publisher's words

Bounder is back! Again your in control of a tennis ball, that bounces and bounces and bounces... This time you must collect smart bombs to finish the game. You need to collect all of them: 16 smart bombs. Avoid bad stuff for landing like sand, spikes, traps or enemies. Unknown squares, signed with an "?" awaiting you: sometimes helpful (higher/longer jumps, extra-time and soon) - other times they're traps too. Excellent parallax-scrolling, nice graphics and sounds will give you a great time with this one, easy to play - but damn' hard to win!
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Re-Bounder launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.

Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.

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Quick answers

Re-Bounder — frequently asked questions

When did Re-Bounder come out?
Re-Bounder was released on 31 December 1987 for Commodore C64/128/MAX and PC (Microsoft Windows).

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