Q*bert cover art

Q*bert

Q*bert is an arcade game by Gottlieb. It was ported to the SG-1000 by Tsukuda Original, who marketed it for their Othello Multivision console. The objective of the game is to turn all the cubes on screen to a…

31 December 1983

Q*bert is an arcade developed by Gottlieb, released 31 December 1983 on SG-1000.

Verified Sources: IGDB

What Q*bert is

Q*bert is an arcade game developed by Gottlieb and released in 1983. It was published by Tsukuda Original. It is available on SG-1000 only.

The premise, in the publisher's words

Q*bert is an arcade game by Gottlieb. It was ported to the SG-1000 by Tsukuda Original, who marketed it for their Othello Multivision console. The objective of the game is to turn all the cubes on screen to a desired colour by moving Q*bert on top of them. Q*bert can only move in diagonals, and the player needs to be careful not to either send Q*bert off the edge or have him collide with enemies/obstacles. Occasionally cylindrical platforms appear on the edge of the screen, which when jumped on, will take Q*bert to the top. The SG-1000 port is a very bare-bones rendition of the game and is missing many elements seen in the arcade version. It is also much harder as the port sends out more…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Q*bert launched on 31 December 1983, within three weeks of The Witness, Chuckie Egg, Atic Atac and Zoo Keeper.

Released around the same time: The Witness, Chuckie Egg, Atic Atac, Zoo Keeper.

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Quick answers

Q*bert — frequently asked questions

When did Q*bert come out?
Q*bert was released on 31 December 1983 for SG-1000.

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