Q*bert is an arcade developed by Gottlieb, released 31 December 1983 on SG-1000.
What Q*bert is
Q*bert is an arcade game developed by Gottlieb and released in 1983. It was published by Tsukuda Original. It is available on SG-1000 only.
The premise, in the publisher's words
Q*bert is an arcade game by Gottlieb. It was ported to the SG-1000 by Tsukuda Original, who marketed it for their Othello Multivision console. The objective of the game is to turn all the cubes on screen to a desired colour by moving Q*bert on top of them. Q*bert can only move in diagonals, and the player needs to be careful not to either send Q*bert off the edge or have him collide with enemies/obstacles. Occasionally cylindrical platforms appear on the edge of the screen, which when jumped on, will take Q*bert to the top. The SG-1000 port is a very bare-bones rendition of the game and is missing many elements seen in the arcade version. It is also much harder as the port sends out more…
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Q*bert launched on 31 December 1983, within three weeks of The Witness, Chuckie Egg, Atic Atac and Zoo Keeper.
Released around the same time: The Witness, Chuckie Egg, Atic Atac, Zoo Keeper.
Screenshots
All media
Parents
Quick answers
Q*bert — frequently asked questions
When did Q*bert come out?
Q*bert was released on 31 December 1983 for SG-1000.
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