Proteus cover art

Proteus

Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is…

70 30 January 2013

Proteus is an adventure developed by Ed Key and David Kanaga, released 30 January 2013 on PlayStation Vita, PlayStation 3, Linux and Mac. The main story takes about 1.7 hrs to finish.

Verified Sources: IGDB , Steam , Wikipedia

What Proteus is

Proteus is an adventure game developed by Ed Key and David Kanaga and released in 2013. It was published by Curve Digital. It is available on PlayStation Vita, PlayStation 3, Linux, Mac and PC (Microsoft Windows). It runs on Custom C# Engine.

The premise, in the publisher's words

Proteus is a 2013 adventure game designed and created by Ed Key and David Kanaga for Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. In the game, the player traverses a procedurally generated environment without prescribed goals. The world's flora and fauna emit unique musical signatures, combinations of which cause dynamic shifts in audio based on the player's surroundings.
Description from Wikipedia · source

How it plays

It is played from a first person perspective. Its themes are fantasy and open world. It is a single-player game with no multiplayer component.

How it was received

Proteus holds a critic score of 70 out of 100. That places it above 33% of the 7,525 rated adventure games in our database, which average 72. Games released in 2013 averaged 70, so it scored about average for its year.

How long it takes, and what that costs

The main story runs about 1.7 hrs. Completing everything takes closer to 2.8 hrs, roughly 1.6 times the length of the critical path.

What you need to run it

The minimum specification calls for 1.8GHz, 3 GB RAM and Intel HD Graphics 3000. At 3GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Proteus launched on 30 January 2013, within three weeks of Metal Gear Rising: Revengeance, DmC: Devil May Cry, Antichamber and Dead Space 3. All of them reviewed better.

Released around the same time: Metal Gear Rising: Revengeance, DmC: Devil May Cry, Antichamber, Dead Space 3.

Cheats and codes

We have not confirmed any working cheat codes for Proteus yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Proteus — frequently asked questions

When did Proteus come out?
Proteus was released on 30 January 2013 for PlayStation Vita, PlayStation 3, Linux, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for Proteus?
At minimum, Proteus needs 1.8GHz, 3 GB RAM, Intel HD Graphics 3000 graphics, 100 MB HD space of storage.
How long does it take to beat Proteus?
The main story of Proteus takes around 1.7 hrs, or 2.8 hrs for 100% completion.
How many GB is Proteus?
The PC version needs about 0.1 GB of storage, going by the storage line in the system requirements ("100 MB HD space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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