Plasticity
Plasticity is a 2.5D cinematic platformer about a young girl named Noa who explores and decides the future of her post-oil, plastic-ridden world. Set in the year 2140, in a world where plastic consumption…
Plasticity is an indie developed by USC Games, released 24 May 2019 on PC (Microsoft Windows).
What Plasticity is
Plasticity is an indie game developed by USC Games and released in 2019. It is available on PC (Microsoft Windows) only. It runs on Unity.
The premise, in the publisher's words
2140. A future where plastic consumption has never ended, leaving lifeless lands, flooded cities, and widespread debris in its wake… You play as Noa, a curious young girl who leaves her home in search of a better life. Embark on an emotional journey as your actions dynamically change both gameplay and the story. While each decision carries consequence, few are irreversible—you may stumble, you may fall, but only you can save the world.
How it plays
It is played from a side view perspective. Its themes are non-fiction. It is a single-player game with no multiplayer component.
What it launched against
Plasticity launched on 24 May 2019, within three weeks of A Plague Tale: Innocence, Outer Wilds, Rage 2 and Call of Duty: Mobile.
Released around the same time: A Plague Tale: Innocence, Outer Wilds, Rage 2, Call of Duty: Mobile.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Plasticity — frequently asked questions
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