PixelJunk Monsters Ultimate cover art

PixelJunk series

PixelJunk Monsters Ultimate

Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them. By placing weapon towers at strategic…

70 26 August 2013

PixelJunk Monsters Ultimate is a puzzle developed by Q-Games Ltd., released 26 August 2013 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Steam , Wikipedia

What PixelJunk Monsters Ultimate is

PixelJunk Monsters Ultimate is a puzzle game developed by Q-Games Ltd. and released in 2013. It was published by Double Eleven. It is available on Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them. By placing weapon towers at strategic points around the landscape, you can destroy the invaders and save the little ones. Collect treasure along the way to build up your arsenal and pay for new towers – countless waves of monsters are out to get the Tiki babies, so you need to be prepared to fight hard! Key Features - Play four game modes: Single player campaign, local co-op play, online co-op, and a host of additional challenges. - Play Together: Local and online co-op will have you sharing your machine or playing with your…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are fantasy and kids. It supports multiplayer and includes co-op. Local play supports 2 players. Available modes: Co-operative, Multiplayer and Single player. There are 52 achievements to unlock.

Where it sits in the PixelJunk series

PixelJunk Monsters Ultimate is the 13th of 23 entries we hold in the PixelJunk series. The next entry was PixelJunk Shooter Ultimate in 2014. Its critic score of 70 is 4 points below the series average of 74. The highest-rated entry is PixelJunk Monsters Ultimate HD at 90.

See all 23 PixelJunk games in release order →

How it was received

PixelJunk Monsters Ultimate holds a critic score of 70 out of 100. That places it above 31% of the 2,791 rated puzzle games in our database, which average 72. Games released in 2013 averaged 70, so it scored about average for its year.

What you need to run it

The minimum specification calls for 1.5Gz Dual Core Processor, 2 GB RAM and DirectX 9.0c Shader Model 3 Compliant Graphics Device. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 1GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

PixelJunk Monsters Ultimate launched on 26 August 2013, within three weeks of Brothers: A Tale of Two Sons, Papers, Please, Rayman Legends and Saints Row IV. All of them reviewed better.

Released around the same time: Brothers: A Tale of Two Sons, Papers, Please, Rayman Legends, Saints Row IV.

Official trailer

Launch Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Parents

Quick answers

PixelJunk Monsters Ultimate — frequently asked questions

When did PixelJunk Monsters Ultimate come out?
PixelJunk Monsters Ultimate was released on 26 August 2013 for Linux, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for PixelJunk Monsters Ultimate?
At minimum, PixelJunk Monsters Ultimate needs 1.5Gz Dual Core Processor, 2 GB RAM, DirectX 9.0c Shader Model 3 Compliant Graphics Device graphics, 600 MB available space of storage.
Does PixelJunk Monsters Ultimate have multiplayer?
Yes. PixelJunk Monsters Ultimate supports multiplayer, including co-op.
How many GB is PixelJunk Monsters Ultimate?
The PC version needs about 0.6 GB of storage, going by the storage line in the system requirements ("600 MB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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