Pitfall
How deep can you go? In Pitfall you manoeuvre your ship down a seemingly neverending shaft while avoiding the rock edges and disembodied faces. Use the left right keyboard keys to move your ship side-to-side…
31 December 1984
Pitfall is an arcade, released 31 December 1984 on DOS.
What Pitfall is
Pitfall was released in 1984. It is available on DOS only.
The premise, in the publisher's words
How deep can you go? In Pitfall you manoeuvre your ship down a seemingly neverending shaft while avoiding the rock edges and disembodied faces. Use the left right keyboard keys to move your ship side-to-side and use the up and down arrows to slightly speed your ship up or slow it down. Hitting rock faces will take points off your hit-points but hitting those creepy floating faces will mean instant death. Your ASCII graphics ship has ten hit points to start with. Five additional points are rewarded as you manoeuvre further down deeper into the shaft every three thousand points. Occasionally you will find a floating star in the depths which will reward you a bonus of two hundred points. There…
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
Pitfall launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Bomb Jack.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Bomb Jack.
Screenshots
All media
Quick answers
Pitfall — frequently asked questions
When did Pitfall come out?
Pitfall was released on 31 December 1984 for DOS.
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