The most recent update we have recorded for Palworld is "Pocketpair 'not planning to spend a year making a massive update' for Palworld 1.1", published 14 August 2026. 5 updates are listed below, newest first, with the developer's own notes.
Pocketpair 'not planning to spend a year making a massive update' for Palworld 1.1
Palworld went into full release in July after more than two years of early access, and it's going pretty well: A massive surge in concurrent players on Steam is slowly settling back down to Earth, but more than a month after that 1.0 launch it's still putting up numbers that haven't been seen since the early days of that early access rollout... Read more.
\Palworld version v1.0.3 has been released! ===\▼Items and Equipment ・Changed the unlock level of some Jetragon-related technologies from 79 to 70, and reduced the materials required for the Pal Gear used to ride Jetragon.・Changed the technology unlock level of the Aquatic Construction Kit from Level 66 to Level 23, changed its Ancient Technology Point requirement from 4 to 1, and adjusted the required materials and work amount.・Extended the duration of World Tree Holy Water.・Reduced the weight of World Tree Holy Water from 1 to 0.1.・Added World Tree Holy Water to the rewards for World Tree expeditions, World Tree fishing, and the Large Fishing Pond.・Increased the amount of World Tree Holy Water obtained from Pals in The World Tree area.・Increased the amount of World Tree Holy Water obtained from Teafant Spring.・Adjusted the work amount required to craft the Ancient Armor series.・Doubled the amount of Fiber obtained from trees.▼Bases and Missions・Reduced the building costs of the Crude Oil Extractor, High-Pressure Crude Oil Extractor, and Large Power Generator.・Increased the crude oil production speed of the Crude Oil Extractor and High-Pressure Crude Oil Extractor.・The base mission that requires building a Crude Oil Extractor can now also be progressed by building a High-Pressure Crude Oil Extractor.▼Server Settings・Added a server setting (bAllowEnemyCampSpawnNearBaseCamp) that disables the suppression of enemy camp spawns near player base camps.\▼Graphics and Display・Adjusted the boundary display in some areas to make it easier to see from a distance.・Improved the display quality of some objects in dungeons.▼Sound・Added a sound effect when using World Tree Holy Water.\▼Crashes and Progression Blockers・Fixed an issue where the mission could become impossible to progress if the barrier was removed before accepting the main mission in Sunreach.▼Multiplayer and Co-op・Fixed an issue in co-op where lighting on the client side could display incorrectly after cutscenes or the ending played.・Fixed an issue in co-op where some scenes could stutter during the cutscene that plays when entering The World Tree.・Fixed an issue on dedicated servers where Fast Travel could activate unintentionally during Tower Boss battles.・Fixed an issue on dedicated servers where Pals could appear to vibrate rapidly on the client screen.▼Pals and NPCs・Fixed an issue where the summoned Pal could stop fighting.・Fixed an issue where the summoned Pal could stop helping with base work.・Fixed an issue in multiplayer where, when the Partner Skill of Orserk or certain other Pals activated, the effect display could fail to update correctly, making it appear as though the skill had not activated.・Fixed an issue where Alpha Surfent would not produce Leather when assigned to a Ranch.▼Battles and Bosses・Fixed an issue where some raid boss battles could fail to progress as intended.・Fixed an issue where the wave effect and actual damage range did not match for some of Panthalus's attacks.▼Bases and Building・Fixed an issue where the placement detection for stairs and slanted roofs could fail to match their actual shape.・Fixed an issue where stairs could not be placed correctly on the sides of foundations or roofs.▼Items and Rewards・Fixed an issue where the reward settings for the normal Moon Lord battle and the Ultra Raid Boss battle had not been updated to the intended settings.・Fixed an issue where items could duplicate when performing certain actions.・Fixed an issue where, when Katress's Partner Skill activated, switching spheres while riding could allow the player to obtain a different type of sphere.・Fixed an issue where the World Tree Holy Water effect did not display correctly on the Pal being ridden when using World Tree Holy Water while riding.・Fixed an issue where, after the World Tree Holy Water effect ended, riding a Pal would cause the World Tree Holy Water aura to reappear and not disappear when approaching trees in The World Tree area.・Fixed an issue where an unintended reward was set for the desert expedition.・Fixed an issue where the Dark Skill Fruit: Psycho Gravity did not appear on the item search screen.・Fixed a bug where the firing interval was not set for sphere launchers▼UI, Display, and Text・Fixed an issue where resolution settings would not apply correctly in fullscreen mode.・Fixed an issue where, after switching window mode with F11 / Alt+Enter, the game could unintentionally return to fullscreen mode after loading.・Fixed an issue where, if certain effects were on screen while aiming, the entire screen could become blurred.▼Sound・Fixed an issue where the water sound effect could fail to play at Teafant Spring.・Fixed an issue on dedicated servers where the BGM for Attack Choppers triggered by other players could play even from far away.・Adjusted the BGM playback range for Attack Choppers so that it plays correctly for players who are Wanted.・Fixed an issue where unintended footstep sounds could play when walking on furniture or facilities.▼Controls・Fixed an issue where, after changing the key assignment for ""Attack that enemy!"" in Controls, selecting ""Restore to Default"" would not restore the default setting.・Fixed an issue where settings could be applied unintentionally when interacting with the change confirmation dialog and duplicate key warning in Controls.▼Map and Exploration・Fixed an issue where a beach-like display could remain on the water surface after Fast Traveling to an offshore base.===Thank you for your continued support of Palworld.
・Fixed an issue where an infinite loading screen would occur after defeating the World Tree boss in some cases.*Crossplay with other platforms will not be affected.
Latest Palworld patch keeps Victor & Shadowbeak from accidentally teleporting out of existence, prevents Panthalus from breaking everything
While its 1.0 launch has delivered impressive and continued success to the tune of a few million additional players, Palworld is still a bit squirrelly—particularly when it comes to bosses, who have presented some frustrating bugginess for multiplayer users... Read more.
\Palworld version v1.0.2 has been released! This update includes improvements to gameplay stability and fixes for various issues.=== ▼Crashes and Disconnections・Fixed an issue where all players could be disconnected during the Panthalus battle on dedicated servers.・Fixed an issue where players could crash during the Panthalus battle on dedicated servers.・Fixed an issue where the game could crash when attempting Japanese text input in fullscreen mode.▼Multiplayer・Fixed an issue where, if a player was already in The World Tree area when the host transitioned to The World Tree area, the terrain could fail to display correctly from the host’s perspective.・Fixed an issue where the Tower Boss “Victor & Shadowbeak” could disappear after using a teleportation attack during battle.・Fixed an issue in the final boss battle where, if the host defeated the final boss while a guest was waiting to respawn, the guest’s light could fail to display correctly after respawning.▼Missions・Fixed an issue in the main mission “The First Islander” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.・Fixed an issue in the sub-mission “Captured Adventurer” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.▼Achievements・Fixed an issue where the “Predator Hunter” achievement could fail to unlock even after meeting its requirements.・Fixed an issue where the corresponding achievement could fail to unlock even after obtaining the required Pal Effigies.・Fixed an issue on Xbox where the icons for two Lifmunk Effigy-related achievements were using outdated versions.▼Graphics and Display・Fixed an issue where the eye area of the player model could display incorrectly during cutscenes or certain player actions when using specific face types.▼Controls・Added key rebinding for "Attack that enemy!" and "Inventory".・Fixed an issue where, when carrying over settings from versions earlier than v0.7, changes unrelated to Controls could still be treated as control setting conflicts.・Fixed an issue where assigning a player action to the middle mouse button could incorrectly be treated as a conflict, preventing the setting from being applied.・Fixed an issue where the Inventory Shortcut option was not displayed in Controls.▼UI・Fixed an issue where the damage number displayed when destroying ore while mining could sometimes appear as 0.▼Performance Improvements・Reduced the processing load during gameplay in Sunreach and improved performance.=== Thank you for your continued support of Palworld.
Patch notes are the developer’s own words, quoted and linked back to the original.
Sale and marketing announcements are filtered out.
Quick answers
About these updates
When was Palworld last updated?
14 August 2026, with "Pocketpair 'not planning to spend a year making a massive update' for Palworld 1.1".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.