Pac-In-Time
Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only…
Pac-In-Time is a platform developed by Atreid Concept, released 7 December 1994 on DOS and Mac.
What Pac-In-Time is
Pac-In-Time is a platform game developed by Atreid Concept and released in 1994. It was published by Namco. It is available on DOS and Mac.
The premise, in the publisher's words
Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford. Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.
How it plays
It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.
Where it sits in the Pac-Man series
Pac-In-Time is the 82nd of 282 entries we hold in the Pac-Man series. The next entry was Pac-In-Time in 1994.
What it launched against
Pac-In-Time launched on 7 December 1994, within three weeks of Donkey Kong Country, Tekken, Umihara Kawase and Breath of Fire II.
Released around the same time: Donkey Kong Country, Tekken, Umihara Kawase, Breath of Fire II.
Screenshots
All media
Dlc
Parents
Quick answers
Pac-In-Time — frequently asked questions
When did Pac-In-Time come out?
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