#Killallzombies cover art

#Killallzombies

#Killallzombies is an insane twin-stick zombie shooter with the Twitch streaming interactions, where you surviving hordes of zombies on dynamically changing arena and spectators may affect gameplay via special…

65 28 October 2014

#Killallzombies is an arcade developed by Beatshapers, released 28 October 2014 on Nintendo Switch, PlayStation 4, PlayStation Vita and Xbox One. The main story takes about 2 hrs to finish.

Verified Sources: IGDB , Steam

What #Killallzombies is

#Killallzombies is an arcade game developed by Beatshapers and released in 2014. It was published by 8FLOOR. It is available on Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One, PlayStation 3 and PC (Microsoft Windows).

The premise, in the publisher's words

#Killallzombies is an insane twin-stick zombie shooter with the Twitch streaming interactions, where you surviving hordes of zombies on dynamically changing arena and spectators may affect gameplay via special chat commands.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and horror. It supports multiplayer. Local play supports 2 players. Available modes: Co-operative, Multiplayer, Single player and Split screen. There are 10 achievements to unlock.

How it was received

#Killallzombies holds a critic score of 65 out of 100. That places it above 26% of the 2,164 rated arcade games in our database, which average 70. Games released in 2014 averaged 69, so it scored 4 points below the year average.

How long it takes, and what that costs

The main story runs about 2 hrs. Completing everything takes closer to 6 hrs, roughly 3 times the length of the critical path.

What you need to run it

The minimum specification calls for 2.5 GHz, 8 GB RAM and Fast graphics (nVidia 480GTX or faster). An 8GB memory requirement is modest by current standards; most machines sold in the last five years clear it. Install size is roughly 1GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

#Killallzombies launched on 28 October 2014, within three weeks of Dragon Age: Inquisition, Far Cry 4, The Binding of Isaac: Rebirth and Sleeping Dogs: Definitive Edition. All of them reviewed better. It arrived 1 year into the PlayStation 4's life, so it was built for hardware developers already knew well.

Released around the same time: Dragon Age: Inquisition, Far Cry 4, The Binding of Isaac: Rebirth, Sleeping Dogs: Definitive Edition.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

#Killallzombies — frequently asked questions

When did #Killallzombies come out?
#Killallzombies was released on 28 October 2014 for Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One, PlayStation 3 and PC (Microsoft Windows).
What are the minimum PC requirements for #Killallzombies?
At minimum, #Killallzombies needs 2.5 GHz, 8 GB RAM, Fast graphics (nVidia 480GTX or faster) graphics, 800 MB available space of storage.
How long does it take to beat #Killallzombies?
The main story of #Killallzombies takes around 2 hrs, or 6 hrs for 100% completion.
Does #Killallzombies have multiplayer?
Yes. #Killallzombies supports multiplayer.
How many GB is #Killallzombies?
The PC version needs about 0.8 GB of storage, going by the storage line in the system requirements ("800 MB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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