Ninja Commando is a platform developed by Zeppelin Games, released 31 December 1989 on Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.
What Ninja Commando is
Ninja Commando is a platform game developed by Zeppelin Games and released in 1989. It is available on Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
Players take control of a ninja and must guide him safely through various side-scrolling levels, jumping over pits, dodging obstacles and defeating other ninjas. In every stage, there are numerous doors that constantly spawn new attackers, although there are never more than four enemy ninjas onscreen at the same time. At first, the player's ninja can only defeat his enemies by jumping on them. Defeating three enemies in a row gives access to additional ranged weapons: shuriken, bombs, a flamethrower and a rifle. Apart from other ninjas there are also indestructible, moving obstacles and other enemies including golems, worms and birds.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Ninja Commando launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris and Pipe Dream.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris, Pipe Dream.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Ninja Commando — frequently asked questions
When did Ninja Commando come out?
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