Nevermind
For the more discerning and demanding game player Psygnosis brings you a refreshingly inventive game that will have you juggling your joystick and agonizing over its mind-muddling problems until the early…
Nevermind is a puzzle developed by MC Lothlorien, released 31 December 1989 on Amiga and DOS.
What Nevermind is
Nevermind is a puzzle game developed by MC Lothlorien and released in 1989. It was published by Psyclapse. It is available on Amiga and DOS.
The premise, in the publisher's words
For the more discerning and demanding game player Psygnosis brings you a refreshingly inventive game that will have you juggling your joystick and agonizing over its mind-muddling problems until the early hours of the morning. Nevermind features over 250 screens of stunning 3-D isometric graphics and arcade quality animated sprites. Each screen presents a different puzzle ranging in difficulty from the exceptionally easy to the mind-bogglingly difficult. Your task is to reconstruct a series of pictures by collecting scattered tiles and placing them in the right sequence. It's an apparently simple assignment on the surface, but don't be fooled. You will also have to cope with tile-pinching…
How it plays
It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.
What it launched against
Nevermind launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris and Pipe Dream.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris, Pipe Dream.
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All media
Quick answers
Nevermind — frequently asked questions
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