Neuromancer
Based on the cyberpunk novel by William Gibson. In a grimy future, you play Case, a cyberspace cowboy who finds himself broke in Chiba City. Find yourself a laptop and the right software for it so you can hack…
Neuromancer is an adventure developed by Interplay Productions, released 31 December 1988 on Amiga, Apple II, Apple IIGS and Commodore C64/128/MAX.
What Neuromancer is
Neuromancer is an adventure game developed by Interplay Productions and released in 1988. It is available on Amiga, Apple II, Apple IIGS, Commodore C64/128/MAX and DOS.
The premise, in the publisher's words
Based on the cyberpunk novel by William Gibson. In a grimy future, you play Case, a cyberspace cowboy who finds himself broke in Chiba City. Find yourself a laptop and the right software for it so you can hack into databases around the city to regain your access to cyberspace. Buy and upgrade brain implant chips to augment your computer skills, and sell your body parts to afford new technologies. When you get to cyberspace, you'll take on the nasty AIs that guard the most important databases. Within all this information is the bizarre secret of this world of inbred corporations.
How it plays
It is played from a side view perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
What it launched against
Neuromancer launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Screenshots
All media
Quick answers
Neuromancer — frequently asked questions
When did Neuromancer come out?
If you like this