M.U.L.E.
M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you…
M.U.L.E. is a simulator developed by Ozark Softscape, released 1 November 1983 on Nintendo Entertainment System, Atari 8-bit, Commodore C64/128/MAX and DOS.
What M.U.L.E. is
M.U.L.E. is a simulator game developed by Ozark Softscape and released in 1983. It was published by Bullet-Proof Software. It is available on Nintendo Entertainment System, Atari 8-bit, Commodore C64/128/MAX, DOS, MSX, PC-8800 Series and Sharp X1.
The premise, in the publisher's words
IRATA. A New World rich with opportunity. For wealth. And power. And you can become the richest, most powerful inhabitant of the newly discovered planet by owning the most land, mining the most precious metal, and supplying the most food and energy to all the peasants - otherwise known as your opponents. To win you need MULEs (Multiple Use Labor Elements), kind of mechanical donkeys which do your dirty work: growing food, mining, and producing energy. MULEs are critical, so you want to get as many as possible as cheaply as possible. And by the way, treachery is acceptable. So use it when needed. Then sit back and enjoy your wealth and power, OH MIGHTY RULER!
How it plays
It is played from a bird view / isometric perspective. Its themes are action, business, comedy and science fiction. It supports multiplayer. Local play supports 4 players. Available modes: Co-operative, Multiplayer and Single player.
What it launched against
M.U.L.E. launched on 1 November 1983, within three weeks of Lode Runner, Spy Hunter and Track & Field.
Released around the same time: Lode Runner, Spy Hunter, Track & Field.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
M.U.L.E. — frequently asked questions
When did M.U.L.E. come out?
Does M.U.L.E. have multiplayer?
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