Ms. Pac-Man
Like in the original Pac-Man, the goal of the game is to eat all of the dots in a maze while avoiding the four ghosts; if one of the ghosts catches Ms. Pac-Man, a life is lost and the game ends when the player…
Ms. Pac-Man is an arcade developed by General Computer Corporation (GCC), released 31 December 1983 on Atari 2600.
What Ms. Pac-Man is
Ms. Pac-Man is an arcade game developed by General Computer Corporation (GCC) and released in 1983. It was published by Atari. It is available on Atari 2600 only.
The premise, in the publisher's words
Like in the original Pac-Man, the goal of the game is to eat all of the dots in a maze while avoiding the four ghosts; if one of the ghosts catches Ms. Pac-Man, a life is lost and the game ends when the player has no more remaining lives. In each corner of the maze are power pellets; when Ms. Pac-Man eats one of these, the ghosts temporarily turn blue and are no longer a threat (the player can earn bonus points for eating ghosts while blue). On some sides of the screen are warp tunnels which transport the player to the opposite side of the screen; if a ghost follows through the tunnel they are unable to move as fast allowing the player to use them to escape. Once all of the dots in the maze…
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
Where it sits in the Pac-Man series
Ms. Pac-Man is the 27th of 282 entries we hold in the Pac-Man series. The next entry was Pac-Man in 1983.
What it launched against
Ms. Pac-Man launched on 31 December 1983, within three weeks of The Witness, Chuckie Egg, Atic Atac and Zoo Keeper.
Released around the same time: The Witness, Chuckie Egg, Atic Atac, Zoo Keeper.
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All media
Parents
Quick answers
Ms. Pac-Man — frequently asked questions
When did Ms. Pac-Man come out?
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