Mermaid Madness cover art

Mermaid Madness

In Mermaid Madness the player takes the role of the weighty mermaid Myrtle who finally, after 112 years, found the man of her dreams: the diver Gordon. Unfortunately he is not very enthusiastic, flees into the…

31 December 1986

Mermaid Madness is a puzzle developed by Soft Design Ltd., released 31 December 1986 on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

Verified Sources: IGDB

What Mermaid Madness is

Mermaid Madness is a puzzle game developed by Soft Design Ltd. and released in 1986. It was published by Electric Dreams Software. It is available on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

In Mermaid Madness the player takes the role of the weighty mermaid Myrtle who finally, after 112 years, found the man of her dreams: the diver Gordon. Unfortunately he is not very enthusiastic, flees into the water and jams himself under a ship. Myrtle's first priority is to save Gordon. The player navigates Myrtle through an underwater labyrinth (although there a few screens above ground) and collects items. Those items have to be used in another location to proceed. It is also important to avoid enemies because touching them reduces her life energy, which can be refilled by finding beer bottles. There is no scrolling and Gordon's air supply acts as time limit.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Mermaid Madness launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.

Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.

Quick answers

Mermaid Madness — frequently asked questions

When did Mermaid Madness come out?
Mermaid Madness was released on 31 December 1986 for Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.

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