Maxwell Manor cover art

Maxwell Manor

As Professor Arabesque you have been sent by a secret society to eliminate the influence of the Skull of Doom. There are over 1000 random game variations and ten skill levels.

31 December 1984

Maxwell Manor is an adventure developed by The Avalon Hill Game Company, released 31 December 1984 on Apple II, Atari 8-bit and Commodore C64/128/MAX.

Verified Sources: IGDB

What Maxwell Manor is

Maxwell Manor is an adventure game developed by The Avalon Hill Game Company and released in 1984. It is available on Apple II, Atari 8-bit and Commodore C64/128/MAX.

The premise, in the publisher's words

As Professor Arabesque you have been sent by a secret society to eliminate the influence of the Skull of Doom. There are over 1000 random game variations and ten skill levels.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and horror. It is a single-player game with no multiplayer component.

What it launched against

Maxwell Manor launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Bomb Jack.

Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Bomb Jack.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Maxwell Manor — frequently asked questions

When did Maxwell Manor come out?
Maxwell Manor was released on 31 December 1984 for Apple II, Atari 8-bit and Commodore C64/128/MAX.

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