Master Blaster is an arcade developed by Zeppelin Games, released 31 December 1988 on Commodore C64/128/MAX.
What Master Blaster is
Master Blaster is an arcade game developed by Zeppelin Games and released in 1988. It is available on Commodore C64/128/MAX only.
The premise, in the publisher's words
You are the pilot of a Federation Clearance Ship and it's your job to make sure the Space Lanes between Pluto and Mercury are clear from asteroids (reduced in size when shot), alien ships and shooting stars. You must clear three sectors for each planet in the Solar System before attempting to dock with the Factory Ship. The game is viewed from above your ship with the whole sector shown on screen. You can turn your ship left and right as well as thrust forward and you must shoot anything that moves on the screen. Once a sector is cleared you must enter a gate to move to the next one.
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Master Blaster launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Screenshots
All media
Quick answers
Master Blaster — frequently asked questions
When did Master Blaster come out?
Master Blaster was released on 31 December 1988 for Commodore C64/128/MAX.
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