The most recent update we have recorded for Marvel Tokon: Fighting Souls is "Patch Update - 28 August 2026", published 28 August 2026. 4 updates are listed below, newest first, with the developer's own notes.
🔧 Patch Notes We’ve been working on a number of fixes and improvements aimed at improving stability, online functionality, and the overall gameplay experience. 🆕 Newly Added Content Wolverine – Battle Reborn Suit Added Wolverine’s new Battle Reborn suit. The costume is available for both the battle character and online lobby avatar, including Colors 1–8 for both. 🖥️ PC Fixes General System Addressed an issue where Windows Update KB5121003 could cause the game to crash. Fixed an issue where Steam platform update processes were being called excessively. 🎮 PS5 Fixes General System Fixed an issue where the game could repeatedly loop after selecting the language settings when attempting to play before the game had finished downloading in the background. 🎮 PS5 & PC General Fixed an issue where the game could occasionally crash when transitioning into battle in Startup Battle, Battle Guide, and Character Lessons. Gameplay Fixed an issue where, under certain circumstances, hitting multiple characters simultaneously with Peni Parker’s grounded Link Attack could cause the opponent to become unable to move. Arcadia Rumble Made adjustments to the network processing in Arcadia Rumble multiplayer to improve stability. Fixed an issue where a CPU character that replaced a player who disconnected during battle could become unresponsive. Replay Fixed an issue where character poses would not display correctly on the battle result screen when viewing replays. Fixed minor issues that could occur when editing replay notes, including the protection status not updating correctly and the cursor position changing unexpectedly. Badges Fixed an issue where progress for the “Participate in Arcadia Rumble” badge could fail to save correctly. Open Lobby Improved the stability of the network compatibility icon displayed in Lobby Select. Online Matches Added Match Area to Match Settings for Ranked and Casual Matches, allowing you to adjust the area used when searching for opponents. Your Play Area can be set under Battle Settings. From the Ranked or Casual Match menu, press R1 to open Battle Settings and change your Play Area. If you’re having trouble finding a match with your current Play Area setting, changing your Play Area to another region may help. Fixed an issue where the network compatibility icon would not update correctly on the Match Area selection screen. ⚠️ Known Issues Matchmaking Settings We are aware of an issue where incorrect help text is displayed for the Connection Speed setting when Match Area is set to “All.” When Match Area is set to “All” while a Connection Speed limit is applied, matchmaking may take longer. If setting Match Area to “All,” we recommend also setting Connection Speed to “All.” We apologize for any confusion caused by the incorrect information. 📝 Additional Notes Replay Data After updating the game, replays created in previous versions will no longer be searchable or playable. Locally saved replays will remain on your system, but will not be available for playback. Shader Warm-Up PC players should run and complete the shader warm-up before playing for a smoother and more optimal experience. Thanks for your continued reports and feedback. These fixes are part of our ongoing work to improve performance, stability, and the overall experience. The next battle starts now. See you online. 👊🔥
We’ve been working on a number of fixes and improvements aimed at reducing performance issues, improving stability, and addressing some specific problems. 🖥️ PC FixesPerformance Improvements-Fixed issues where the system would periodically experience heavy processing loads during matches.🎮 PS5 Fixes -Fixed an issue where online battle settings, lobby avatar customization settings, and team building settings would reset when restarting the game. -Fixed an issue where players could automatically forfeit their match if they did not press the Participate button within a specific window, even when still within the eligible time limit. 🎮 PS5 & PCGeneral-Fixed an issue where badge progress on the battle result screen would not save correctly. Gameplay -Fixed an issue that allowed unintended follow-up attacks after landing Champion’s Cosmic Smash.-Fixed an issue where Crossover would not activate if a button was being held while guarding.-Fixed an issue where, under certain circumstances, an Assist could not be used again after a member change due to its cooldown not completing.-Fixed an issue where the camera could move to a difficult-to-see position when Carnage’s Guillotine Axe hit an opponent at a high position.-Updated the dash and backdash inputs (←← and →→) so they can only be performed after passing through the neutral position.-Fixed an issue where Peni Parker’s Cyber Web and Assemble Assist Shooter could become invisible while retaining their hitboxes.-Fixed an issue where the camera would not correctly switch when performing a Tōkon Finish in rounds other than the final round.-Fixed an issue where, under certain circumstances, an opponent would remain in an attacked state and is unable to move during Spider-Man’s Web Slam. Character LessonsGreen GoblinUpdated the Level Up Mission 1 and Level Up Mission 5 requirements so that the Skyscraper mid-combo objective can also be completed while riding the glider.DeadpoolFixed issues with the Level Up Mission 5 challenge “Burning Haymaker”:Landing Foot Dive after a grounded Death From Above will no longer incorrectly clear the mission.Landing Burning Haymaker while holding an Incendiary Grenade will now correctly clear the mission. Episode Mode-Fixed an issue where, under certain circumstances, a boss character would repeat the same actions after a timeout. Arcadia Rumble-Fixed an issue that could occasionally cause the multiplayer mode menu screen to freeze. Open Lobby-Fixed an issue where some sound effects could continue playing after leaving the Open Lobby.-Fixed an issue where the network compatibility icon was not displayed correctly in Lobby Select. Online Matches-Made adjustments to improve matchmaking in both Ranked and Casual Matches.-Fixed an issue where activities would not finish properly in Room Matches using certain rules. Replay-Fixed issues related to replays not saving or playing back correctly. Ranking-Fixed an issue where the Ranking screen could not scroll down under certain circumstances.-Fixed an issue that displayed an incorrect phase number. Trophies/Achievements-Fixed an issue where the number of matches played was not properly counted toward unlocking “I Can Do This All Day.” 📝 Additional Notes Replay DataDue to a fix related to the replay functionality, previous replay data will no longer be accessible or viewable after this update. PC Patch SizeChanges and optimizations for the PC version have resulted in a larger patch size. Shader Warm-UpPC players should run and complete the shader warm-up before playing for a smoother and more optimal experience. PS5 Initial SetupNew PS5 players may encounter a known progress issue where the game loops between selecting the game logo and system language during the initial boot. Please wait until the full game has finished downloading before trying again. The issue should then be resolved.A permanent fix for this issue will be included in a future patch. Thanks for your continued reports and feedback. These fixes are part of our ongoing work to improve performance, stability, and the overall experience. The next battle starts now. See you online. 👊🔥
🔧 Patch NotesWe’ve been working on a number of fixes and improvements aimed at reducing performance issues, improving stability, and addressing some specific problems. 🖥️ PC Fixes⚡ Reduced CPU UsageMultiple fixes have been implemented to reduce overall CPU usage, including:An issue where the CPU ran high throughout the start up process.An issue where additional load on the system was being created due to periodic audio processing during matches.📉 Sudden Performance DropsWe identified an issue where the game was regularly checking for available audio inputs. These unnecessary checks could cause sudden frame drops and performance drops. This has now been addressed.📉 Frame Rate DropsFixed an issue where the frame rate would drop when certain resolutions were selected. 🎮 Bug Fixes▶️ Battle SettingsFixed an issue where restarting the game with certain customization items or colors enabled would cause the settings to revert to default.▶️ Online LobbyFixed an issue where changing how attack buttons were displayed to action icons resulted in some buttons becoming unresponsive during the open lobby mini games.For the PC Players▶️ Warm Up Those ShadersWith the game being updated to the latest version, the PC version will prompt you to warm-up the shaders. Do so now for a smoother experience.▶️ Auto Graphics Quality Setting Improved auto spec detection to select a graphics profile that better fits your system.Thanks for your continued reports and feedback. These fixes are part of our ongoing work to improve performance, stability, and the overall experience.
Tōkon Warriors, Thank you to everyone who jumped into the Open Beta and joined the fight. This is exactly why we run these, to get the game in your hands and find what we can make better before launch. To our PC players, message received. The team is already hard at work on the performance you deserve, with improvements lined up for day one: Reducing overall CPU usage to improve performanceFixing frame rate drops and lag Resolving an issue causing unnecessary shader compilation at startup Improving compatibility when streaming with OBS and Discord Addressing rollback netcode and cross-play issues We are also working on fixes for a number of other reported issues. Every match you played taught us something, and we're heads down making sure MARVEL Tōkon: Fighting Souls delivers at launch and beyond. This is just the start. See you on August 6th!
Patch notes are the developer’s own words, quoted and linked back to the original.
Sale and marketing announcements are filtered out.
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About these updates
When was Marvel Tokon: Fighting Souls last updated?
28 August 2026, with "Patch Update - 28 August 2026".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.