Mario 128 cover art

Mario series

Mario 128

Super Mario 128 is a code name which was reused for two different infamously high-profile development projects at Nintendo in the 1990s and 2000s. Originally intended as a sequel to Super Mario 64, the sequel…

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Mario 128 is a platform on Nintendo GameCube.

Verified Sources: IGDB , Wikipedia

What Mario 128 is

Mario 128 is a video game. It was published by Nintendo. It is available on Nintendo GameCube only.

The premise, in the publisher's words

Super Mario 128 is a code name which was reused for two different infamously high-profile development projects at Nintendo in the 1990s and 2000s. Originally intended as a sequel to Super Mario 64, the sequel was canceled and the impetus was reused in a GameCube technology demonstration. As debuted at Nintendo's Space World trade show in 2000, the demonstrated graphics and physics concepts were gradually incorporated into various games through the 2000s. This includes the rapid object generation in Pikmin, the sphere walking technology used in The Legend of Zelda: Twilight Princess and Super Mario Galaxy, and the physics of Metroid Prime.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are sandbox. It is a single-player game with no multiplayer component.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

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