Limit Theory
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
Limit Theory is an indie developed by Procedural Reality on Linux, Mac and PC (Microsoft Windows).
What Limit Theory is
Limit Theory was developed by Procedural Reality. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Custom built engine.
The premise, in the publisher's words
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
How it plays
It is played from a bird view / isometric perspective. Its themes are open world, sandbox and science fiction. It is a single-player game with no multiplayer component.
Official trailer
Sourced from the publisher’s YouTube channel. See all 6 videos →
Screenshots
All media
If you like this