Limit Theory cover art

Limit Theory

An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.

TBA

Limit Theory is an indie developed by Procedural Reality on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB

What Limit Theory is

Limit Theory was developed by Procedural Reality. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Custom built engine.

The premise, in the publisher's words

An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are open world, sandbox and science fiction. It is a single-player game with no multiplayer component.

Official trailer

Early prototype gameplay demo 1 thumbnail

Sourced from the publisher’s YouTube channel. See all 6 videos →

Screenshots

All media

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