Landing Gear
In Landing Gear the player simulates control of aircraft much like its predecessor Top Landing. The controls require the player to use a joystick to control the plane to bank left, right, up or down as well as…
Landing Gear is a simulator developed by Taito, released 31 December 1996 on Arcade.
What Landing Gear is
Landing Gear is a simulator game developed by Taito and released in 1996. It is available on Arcade only.
The premise, in the publisher's words
In Landing Gear the player simulates control of aircraft much like its predecessor Top Landing. The controls require the player to use a joystick to control the plane to bank left, right, up or down as well as a lever to power the engine up or down. The game offers the Beginners' Class and Expert Class difficulties. The player takes control of a training biplane, but will get the opportunity to fly better and bigger aircraft through progression. The gameplay shows a realistic console of aircraft controls and a 3D landscape, in which the plane takes off, flies around and lands. The player must follow take off, flying and landing procedures to achieve as many points as possible, but can lose…
What it launched against
Landing Gear launched on 31 December 1996, within three weeks of Mario Kart 64, Wild Arms, Mega Man 8 and Money Puzzle Exchanger.
Released around the same time: Mario Kart 64, Wild Arms, Mega Man 8, Money Puzzle Exchanger.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Landing Gear — frequently asked questions
When did Landing Gear come out?
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