Landing Gear cover art

Landing Gear

In Landing Gear the player simulates control of aircraft much like its predecessor Top Landing. The controls require the player to use a joystick to control the plane to bank left, right, up or down as well as…

31 December 1996

Landing Gear is a simulator developed by Taito, released 31 December 1996 on Arcade.

Verified Sources: IGDB

What Landing Gear is

Landing Gear is a simulator game developed by Taito and released in 1996. It is available on Arcade only.

The premise, in the publisher's words

In Landing Gear the player simulates control of aircraft much like its predecessor Top Landing. The controls require the player to use a joystick to control the plane to bank left, right, up or down as well as a lever to power the engine up or down. The game offers the Beginners' Class and Expert Class difficulties. The player takes control of a training biplane, but will get the opportunity to fly better and bigger aircraft through progression. The gameplay shows a realistic console of aircraft controls and a 3D landscape, in which the plane takes off, flies around and lands. The player must follow take off, flying and landing procedures to achieve as many points as possible, but can lose…
Description from the publisher · source

What it launched against

Landing Gear launched on 31 December 1996, within three weeks of Mario Kart 64, Wild Arms, Mega Man 8 and Money Puzzle Exchanger.

Released around the same time: Mario Kart 64, Wild Arms, Mega Man 8, Money Puzzle Exchanger.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Landing Gear — frequently asked questions

When did Landing Gear come out?
Landing Gear was released on 31 December 1996 for Arcade.

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