Kung-Fu for Kinect is a fighting developed by Virtual Air Guitar Company, released 24 June 2016 on Xbox One.
What Kung-Fu for Kinect is
Kung-Fu for Kinect is a fighting game developed by Virtual Air Guitar Company and released in 2016. It is available on Xbox One only. It runs on Unity.
The premise, in the publisher's words
Punching air has never felt this good! Step inside the game and turn yourself into a kung-fu hero! Use your own moves to punch and kick your way through comic-book villains, leap through the air, conjure lightning and shoot flaming arrows! This game is suitable for all ages, shapes and sizes, and may result in getting seriously fit. Kung-Fu for Kinect allows you to star in your own comic book, and features super-powered moves based on your motions. The game includes a story mode with 22 levels, 9 replayable challenges for daily fun and a special mode for staging your own finishing moves.
How it plays
It is played from a side view perspective. Its themes are action and kids. It is a single-player game with no multiplayer component.
How it was received
Kung-Fu for Kinect holds a critic score of 36 out of 100. That places it above 4% of the 981 rated fighting games in our database, which average 68. Games released in 2016 averaged 68, so it scored 32 points below the year average.
What it launched against
Kung-Fu for Kinect launched on 24 June 2016, within three weeks of Mirror's Edge Catalyst, Inside, Hearts of Iron IV and VA-11 Hall-A: Cyberpunk Bartender Action. All of them reviewed better. It arrived 3 years into the Xbox One's life, so it was built for hardware developers already knew well.
Released around the same time: Mirror's Edge Catalyst, Inside, Hearts of Iron IV, VA-11 Hall-A: Cyberpunk Bartender Action.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Kung-Fu for Kinect — frequently asked questions
When did Kung-Fu for Kinect come out?
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