Invasion cover art

Invasion

Mobilise your units and prepare for battle. This all action space conflict requires skill, strategy and tactics. You must destroy the weather control station in order to win the battle but every move you make…

31 December 1987

Invasion is a real time strategy (rts) developed by Icon Design Ltd., released 31 December 1987 on Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX and MSX.

Verified Sources: IGDB

What Invasion is

Invasion is a real time strategy (rts) game developed by Icon Design Ltd. and released in 1987. It was published by Bulldog Software. It is available on Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX, MSX and ZX Spectrum.

The premise, in the publisher's words

Mobilise your units and prepare for battle. This all action space conflict requires skill, strategy and tactics. You must destroy the weather control station in order to win the battle but every move you make the enemy will counter, and they're waiting for your to make just one fatal slip-up...
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action, business and science fiction. It is a single-player game with no multiplayer component.

What it launched against

Invasion launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.

Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.

Screenshots

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Quick answers

Invasion — frequently asked questions

When did Invasion come out?
Invasion was released on 31 December 1987 for Amstrad CPC, Atari 8-bit, Commodore C64/128/MAX, MSX and ZX Spectrum.

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