Intuitive Level Design
"Intuitive Level Design" is an interactive course designed for aspiring game developers. Find and activate commentary nodes scattered throughout the game to learn about the core principles of intuitive level…
Intuitive Level Design is an indie, released 2 September 2025 on PC (Microsoft Windows).
What Intuitive Level Design is
Intuitive Level Design was released in 2025. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
"Intuitive Level Design" is an interactive course designed for aspiring game developers. Find and activate commentary nodes scattered throughout the game to learn about the core principles of intuitive level design, illustrated with dozens of practical examples. Learn while having fun!
How it plays
It is played from a third person perspective. Its themes are educational. It is a single-player game with no multiplayer component.
What it launched against
Intuitive Level Design launched on 2 September 2025, within three weeks of Hollow Knight: Silksong, Metal Gear Solid Delta: Snake Eater, Hell is Us and Cronos: The New Dawn.
Released around the same time: Hollow Knight: Silksong, Metal Gear Solid Delta: Snake Eater, Hell is Us, Cronos: The New Dawn.
Screenshots
All media
Quick answers
Intuitive Level Design — frequently asked questions
When did Intuitive Level Design come out?
If you like this