I'm Making a Monster
Piece by piece, you pour your soul into the monster. This is your burden and you bear it willingly. Your friends think that this is unhealthy.
I'm Making a Monster is an indie developed by zorkie studios, released 6 July 2026 on Linux, Mac and PC (Microsoft Windows).
What I'm Making a Monster is
I'm Making a Monster is an indie game developed by zorkie studios and released in 2026. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
Try to build a monster while your friends bother you to take breaks. Play as a mage/scientist and decide how to prioritize your time as you construct the monster. This short interactive narrative is part monster-dress-up game, part friend-dating simulator, and all how-not-to-deal-with-loss advice column. Will you fall into despair or climb back out of the well?
How it plays
It is played from a text perspective. Its themes are drama. It is a single-player game with no multiplayer component.
What it launched against
I'm Making a Monster launched on 6 July 2026, within three weeks of Assassin's Creed Black Flag Resynced, Palworld, Splatoon Raiders and Doom: The Dark Ages - Revelations.
Released around the same time: Assassin's Creed Black Flag Resynced, Palworld, Splatoon Raiders, Doom: The Dark Ages - Revelations.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
I'm Making a Monster — frequently asked questions
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