Hello Kitty no Hanabatake
Hello Kitty no Hanabatake is a children's platform game developed by Character Soft, a video game publishing subsidiary of Sanrio, for the Nintendo Family Computer. It was released on December 11, 1992…
Hello Kitty no Hanabatake is a platform developed by Shimada Kikaku, released 11 December 1992 on Family Computer.
What Hello Kitty no Hanabatake is
Hello Kitty no Hanabatake is a platform game developed by Shimada Kikaku and released in 1992. It was published by Character Soft. It is available on Family Computer only.
The premise, in the publisher's words
Players control Hello Kitty who must water all flowers in each stage. Hello Kitty must avoid animals and insects who block her way, though she can defend herself with the use of a large mallet. Money may be collected for the cash register, which adds to the player's score. Running into enemies and allowing the time limit to expire will cause the player to lose a life. If the player loses all their lives it is game over and the score resets, though that is the only penalty as there are infinite continues.
How it plays
It is played from a side view perspective. Its themes are action and kids. It is a single-player game with no multiplayer component.
Where it sits in the Hello Kitty series
Hello Kitty no Hanabatake is the sixth of 120 entries we hold in the Hello Kitty series. The next entry was Sanrio Carnival 2 in 1993.
What it launched against
Hello Kitty no Hanabatake launched on 11 December 1992, within three weeks of Streets of Rage 2, Street Fighter II' Turbo: Hyper Fighting, Flashback: The Quest for Identity and Moto Roader MC.
Released around the same time: Streets of Rage 2, Street Fighter II' Turbo: Hyper Fighting, Flashback: The Quest for Identity, Moto Roader MC.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Hello Kitty no Hanabatake — frequently asked questions
When did Hello Kitty no Hanabatake come out?
If you like this