Update history

Hades II Patch Notes

The most recent update we have recorded for Hades II is "Post-Launch Patch 2 - Hotfix 5", published 28 July 2026. 9 updates are listed below, newest first, with the developer's own notes.

Verified Sources: Steam

· kid_zomb

Post-Launch Patch 2 - Hotfix 5

· Dream Dives: Fixed Wells of Charon no longer appearing after you visited Ephyra · Fixed an interaction between Weed Killer (Demeter) and Dividing Blaze (Daedalus - Flames) · Fixed an interaction between Prominence Flare (Apollo) and Phase Shift (Selene) with Purification · Fixed an interaction between Aspect of Supay and Dividing Blaze (Daedalus - Flames) · Fixed cases where the projectile from Howling Soul (Hades) could detonate unexpectedly in the fight against Unrivaled Typhon · Fixed cases where King's Ransom (Zeus x Hera) and Queen's Ransom (Hera x Zeus) would sometimes not remove Duo Boons from Hera and Zeus, respectively · Fixed Vow of Scars (Oath) healing reduction unexpectedly affecting vampiric attacks from the Phantom in the Fields of Mourning · Fixed cases where Suffering on Sight (Medea) could make foes attack sooner than expected after entering Locations in Thessaly · Fixed Riposte effect from Aspect of Artemis not activating as expected against the radial blasts from Infernal Cerberus · Fixed certain charge-up attacks from Unrivaled Prometheus sometimes continuing even after his defeat · Fixed Moon Beam (Selene) not reliably causing a Path of Stars to appear in Tartarus or the Summit · Fixed a case where Chronos could become noninteractive in Erebus if you switched Keepsakes · Fixed UI feedback while trying to use Glorious Disaster (Zeus x Apollo) with insufficient Magick · Fixed cases where you could run out of Life while choosing a Boon or Path of Stars upgrade while under the effect of Engraved Pin (Moros) · Fixed several minor issues with voiceover and narrative events not playing as expected · Fixed several minor text errors · Other minor fixes

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· kid_zomb

Post-Launch Patch 2 - Hotfix 4

· Fixed Suffering on Sight (Medea) sometimes damaging foes already present in new Locations · Fixed Tall Order (Hermes) providing its bonus even when you did not meet the Element requirement · Fixed a case where Artemis could be singing by the Crossroads Cauldron rather than in her usual spot · Fixed Dire Auto-Seekers becoming immune to being stunned if their Armor was depleted in their defensive mode · Fixed Boiling Blood indicator remaining visible during Melinoë's Return to Shadow sequence when facing Zagreus · Fixed an issue introduced in the previous hotfix causing command inputs to sometimes not queue up as you cleared an Encounter · Other minor fixes

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· editor@pcgamesn.com

A new Hades 2 update improves your chances against its final boss fights

Supergiant Games has just dropped a new Hades 2 update, and while it's largely a long list of bug fixes and interaction tweaks, you should feel a little stronger across the game as a result. In particular, adjustments to its recently introduced Dream Dives mode and some tweaks for specific, unintended threats in the roguelike's hardest boss battle should give you slightly more of a chance in your final showdowns. Alongside those are a wide range of solutions to problems that could be caused by specific item, boon, and encounter combos. Read the full story on PCGamesN: A new Hades 2 update improves your chances against its final boss fights

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· kid_zomb

Post-Launch Patch 2 - Hotfix 3

· Dream Dives: Hermes now will deliver any not-yet-delivered Shrine of Hermes items before the final Encounter · Dream Dives: Fixed cases where you could get more than one of the same Boon of Hades after equipping Jeweled Pom (Hades & Persephone) · Dream Dives: Fixed cases where you could miss rewards from effects such as Quick Buck (Hermes) · Dream Dives: Fixed unexpected distortion on several Ares voice lines · Added death animation for the Hellifish (Oceanus) · Added an inventory hint for Mystery Seeds about where they can be found · Improved visual feedback on the Path of Stars screen when choosing upgrades · Updated descriptive text for Prominence Flare (Apollo) with a minor clarification · Fixed various voice lines and narrative events not playing when expected · Fixed a case where Hecate could unexpectedly appear in the Crossroads after Chronos captures her · Fixed a case where Medea could unexpectedly appear in the Crossroads and offer her Curses · Fixed cases where Dora could offer the incorrect decorative items for where you are in the Crossroads · Fixed the decorative item Urn, Grecian not always unlocking when expected · Fixed Nitro Boost (Hermes) not affecting Sprint speed as expected while using the Black Coat · Fixed an interaction between Sorceress (Arcana) and Sudden Flurry (Daedalus - Blades) · Fixed an interaction between Glorious Disaster (Zeus x Apollo) and Explosive Intent (Icarus) · Fixed an interaction between Heinous Affront (Zeus x Ares) and Light Smite (Apollo) · Fixed an interaction between Flood Gain (Poseidon) and Mirrored Thrasher (Daedalus - Staff) · Fixed an interaction between Cardio Gain (Hestia) and the Umbral Flames Special · Fixed an interaction between Sanguinary Savor (Ares) and Lance of Ares · Fixed an interaction between Mental Block (Athena) and Boons that let you aim your Casts, such as Glowing Coal (Hestia) · Fixed Mean Streak (Hermes) not working as expected if you re-loaded your save while under its effect · Fixed certain Omega moves sometimes still being available while under the effect of Dark Side (Selene) · Fixed Soulfilled Ankh (Daedalus - Aspect of Anubis) not increasing Omega Attack area as expected · Fixed a visual issue with an interaction between Exceptional Talent (Apollo) and Mirrored Ankh (Daedalus - Aspect of Anubis) · Fixed an issue where Shells from the Aspect of Medea Omega Attack would not bounce forward as with other Aspects · Fixed cases where Gift Gift Gift (Echo) would never be offered even if you had a compatible Keepsake · Fixed cases where Wolf Howl (Selene) could put you out of bounds in the final Encounter on the surface · Fixed Retaliation upgrade for Night Bloom (Selene) not working as expected · Fixed Infection upgrade for Twilight Curse (Selene) not inflicting Wounds when expected · Fixed Twilight Curse (Selene) projectile fizzling on contact with Nemesis; it now passes through her · Fixed a case where Guardians could move faster than expected after recovering from Freeze or Gust · Fixed a case where the barrier from Snow Queen (Demeter) could vanish unexpectedly at a certain point in the fight against Unrivaled Typhon · Fixed a case where Chronos could start to attack more frequently than expected in the fight against Unrivaled Typhon · Fixed a case where an uninterruptible Chronos attack could be completely negated using the Black Coat · Fixed a case where Unrivaled Cerberus could track you too quickly during his fire-breath attack · Fixed foes sometimes attacking sooner than expected in a certain Location in Oceanus · Fixed certain foes being able to wander out of bounds in a certain Location in Tartarus · Fixed Land-Dracons not attacking your foes while afflicted with Charm · Fixed Dire Bawlders lacking the customary outline for their Armor · Fixed Melinoë's Olympic Slam causing shielded Dire Auto-Seekers to become immune to being stunned · Fixed cases where the damage circle from an Anchor (Oceanus) could shift unexpectedly · Fixed Gale unexpectedly blocking instances of damage from Poison effects · Fixed cases where Gale would not fully block damage from certain Harpy Talon strikes · Fixed the final shop on the surface route sometimes offering more than one Kiss of Styx · Fixed certain foes' visual FX not disappearing properly when afflicted by Freeze · Fixed Shiny Stars appearing on two separate pages in the Inventory screen · Fixed friendly characters not displaying visual feedback when struck after giving them a gift · Fixed several issues where switching between certain weapons in the Training Grounds could cause certain effects to persist unexpectedly · Fixed Aquarium, Enchanted not counting denizens caught using Greatest Gift of Gaia (Cauldron) · Fixed shop items showing incorrect healing previews if Centaur (Arcana) took effect in that Location · Fixed the Zoom In setting not functioning after entering a Chaos Trial · Fixed damage numbers from Scorch remaining visible if the Damage Numbers setting was toggled off · Fixed several cases where you could move unexpectedly while using the Auto-Sprint setting · Fixed cases where certain visual effects remained visible during Melinoë's Return to Shadow sequence · Fixed a visual issue where a Time Sign barrier appeared too far above Bronzebeaks · Fixed a visual issue where Melinoë would not start floating after equipping Aspect of Supay · Fixed a visual issue where Melinoë could get stuck in her gathering animation while afflicted with poison from Medea · Fixed visual effects for the projectile impact of Twilight Curse (Selene) · Fixed a text error in the description of Leering Glance (Daedalus - Skull) · Fixed minor visual issues in various Locations · Fixed minor collision issues in several Locations · Fixed several additional rare crashes · Other minor fixes

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· kid_zomb

Post-Launch Patch 2 - Hotfix 2

· During Dream Dives, increased the chance of Boons being offered in Shops in Tartarus or the Summit if either of these is the first or second Region · During Dream Dives, slightly increased how much Gold you will earn from Encounters in Tartarus or the Summit if either of these is the first or second Region · During Dream Dives, Chronos and Unrivaled Chronos have slightly reduced Life · During Dream Dives, Charybdis Tentacles in the Unrivaled Scylla Encounter have reduced Life · Fixed certain sound FX playing louder than expected · Fixed Braid of Atlas (Charon) not improving Cast damage as expected for most Olympian Cast effects · Fixed Hazard Boom (Icarus) not dealing damage to Melinoë as expected · Fixed Proper Upbringing (Hera) continuing to apply its effect if you fell below the element requirement · Fixed the effect of Anvil Ring (Hephaestus) being interrupted by the effect of Death Defiance · Fixed sometimes gaining Rallying Cry (Ares) from All Together (Hera) prior to having met Ares · Fixed Success Rate (Hermes) sometimes being offered if you have Profuse Bleeding (Ares), in light of the rework in Post-Launch Patch 2 · Fixed Moon Beam (Selene) sometimes not raising the likelihood of finding a Path of Stars while using Aspect of Selene if you equipped it between Regions · Fixed Shimmering Moonshot (Daedalus - Staff) not increasing Omega Special damage as expected · Fixed foes in Thessaly sometimes starting to attack too soon if you had Corrosion on Sight (Medea) · Fixed the effect of Vow of Void (Oath) not persisting as expected after a Chaos Trial · Fixed the effect of Rarify persisting on Boons of Chaos over multiple attempts at the same Chaos Trial · Fixed an interaction between Rapid Onslaught (Daedalus - Blades) and Latest Model (Icarus) · Fixed an interaction between Mirrored Thrasher (Daedalus - Staff) and Flood Gain (Poseidon) · Fixed an interaction between Extra Dose (Apollo) and certain strikes from the Black Coat · Fixed an interaction between Exceptional Talent (Apollo) and Aspect of Anubis (Staff) · Fixed an interaction between Cardio Gain (Hestia), Wave Flourish (Poseidon), and the Sister Blades · Fixed Softness upgrade for Total Eclipse (Selene) unexpectedly activating Origination (Arcana) · Fixed text for Death Warrant (Artemis) not displaying an improved chance from Success Rate (Hermes) · Fixed flames from Lubber barrels interrupting the Psychic Leash from Aspect of Circe (Staff) · Fixed Satyr Supplicants not playing their death animations as expected when slain by Winter Harvest (Demeter) during the Unrivaled Chronos Encounter · Fixed Melinoë being unable to use Attacks for longer than expected if grabbed by Polyphemus while using the Moonstone Axe Omega Attack · Fixed the option to Alter offerings in a Pool of Purging becoming inactive if you purchased all goods from a Well of Charon in the same Location · Fixed Melinoë confiding to Frinos about having had a rough night after a restful Dream Dive · Fixed a certain instance where Hermes would not talk to Melinoë when expected, preventing entry to the final battle on the Surface route that night · Fixed certain conversations with Moros occurring unexpectedly if Melinoë declines his advances · Fixed a certain conversation with Hephaestus occurring sooner than expected · Fixed Headmistress Hecate commenting on the Aspect of Selene when you did not have it equipped · Fixed a couple of cases in which Dora could not be interacted with when expected · Fixed letterbox artwork remaining visible at certain resolutions after interacting with the Music Maker · Fixed an issue where closing the Steam Overlay by clicking the X button locked Melinoë into her Sprint · Fixed a visual issue related to Melinoë's Sprint animation when striking and sprinting in different directions using mouse-and-keyboard input · Fixed a visual issue where the marked-target indicator during Heracles encounters could remain visible during Melinoë's Return to Shadow sequence · Fixed a visual issue when rapidly switching from using Special to Attack using Aspect of Nergal (Axe) · Fixed a visual issue where foes could rotate unexpectedly after being stunned by Hecuba · Fixed incorrect portrait appearing in rare instances when speaking to Persephone · Fixed incorrect portrait appearing when Chronos speaks in Tartarus during Dream Dives · Fixed some out-of-context voice lines in the Unrivaled Typhon Encounter during Dream Dives · Fixed a visual issue that could occur during Melinoë's exit from Elysium after vanquishing Zagreus · Fixed several rare crashes · Other minor fixes

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· kid_zomb

Post-Launch Patch 2 - Hotfix 1

· Fixed various rare crashes reported since Post-Launch Patch 2 · Fixed an issue where you could not interact with Nemesis while a Night Bloom servant was present · Fixed one of Aphrodite's new dialogue events occurring earlier than intended · Fixed rewards appearing out of bounds during Dream Dives in the chamber before the final battle on The Summit if you happened to activate Gold Gold Gold (Echo) · Fixed a rare progression-blocking issue that could occur if you cleared the Surface route before ever accepting a Boon of Hera · Other minor fixes

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· editor@pcgamesn.com

Hades 2 update leaves its biggest secret out of the patch notes: a new game mode

The latest Hades 2 update has introduced an entirely new game mode, but you wouldn't know it from reading the patch notes. I love it when developers sneak a surprise into their games without telling players up-front, but if you've already wrapped up your time with the roguelike you could be forgiven for glancing over these new Hades 2 patch notes and deciding there wasn't a big reason to come back. However, you'll probably want to return to the Crossroads once you see what Hypnos has in store. Read the rest of the story... RELATED LINKS: New Hades 2 patch notes deliver buffs, faster progression, and an upgraded ending, with a few extra treats The first Hades 2 patch gives us exactly what we wanted: a new ending Hades 2 hotfix patches the final boss and nerfs my least favorite enemy

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Hades 2's second post-launch patch adds in more prophecy conclusions and flirtier friends

The work of an early access game, even when it's hit 1.0, is never truly done. That is certainly the case for Hades 2, which has received its second post-launch patch today. Nothing mind blowing has been added in with this one, but there does seem to be a few more narrative threads tied up, and a number of quality of life changes. Read more

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· kid_zomb

Post-Launch Patch 2 Notes

We're very grateful for all your support of Hades II since our v1.0 launch last fall, and all through our Early Access development before then! With that in mind, we're pleased to present our second Post-Launch Patch, which includes some bonus content and quality-of-life improvements we've been working on. {STEAM_CLAN_IMAGE}/43315153/5603638371e4f4d3b943ed989f3c27b3ab4204dc.png Highlights • Fated Prophecy Updates: Prophecies about characters such as Odysseus and Arachne now have new narrated conclusion scenes, which can be viewed in the Fated List once those Prophecies are fulfilled. • Forever Gifting: Most Crossroads characters now can be gifted Bath Salts, Twin Lures, or Ambrosia indefinitely after forging a bond with them, in various brief new scenes. • Going Steady: Characters with whom Melinoë can have non-Platonic relations may occasionally show interest in continuing to have such relations. • New Dialogue Events: Many of the game's characters have new things to say at various points throughout the story. • ...And More! Look for dreamy new decorative items in the Crossroads Training Grounds, a new alternate form for each Animal Familiar, and additional surprises we hope you'll enjoy! Aspects of the Nocturnal Arms • Aspect of Artemis (Blades): Riposte effect now recharges faster between uses • Aspect of Pan (Blades): now also works with Dancing Knives (Daedalus) • Aspect of Hel (Skull): Omega Attack now channels faster; now hits cocoons more reliably Boons & Blessings • Tidal Ring (Poseidon): now hits multiple foes more reliably • Seismic Servo (Poseidon x Hephaestus): now applies its bonus to several additional Boons • Snow Queen (Demeter): the barrier is no longer negated by attacks that deal no damage • Fire Away (Hestia): now works with all Casts, not just Hestia's • Sword Ring (Ares): increased damage • Grievous Blow (Ares): increased bonus from Rarity and Poms of Power • Grisly Gain (Ares): increased chance of weapon strikes spilling Plasma; Rarity and Poms now affect how much Magick is restored by collecting Plasma • Profuse Bleeding (Ares): reworked — now creates a falling blade over a surrounding foe whenever you collect Plasma or inflict Wounds • Sanguinary Savor (Ares): reworked — now increases Wounds damage, in addition to drawing in Plasma automatically; adjusted offering requirements • Winner's Circle (Hermes): now works more consistently with all Cast effects, speeding up how quickly they deal damage then expire; effect re-scaled to compensate • Various other minor fixes and adjustments Hexes & Path of Stars • Tribulation (Moon Water): now activates your 'after you take damage' effects multiple times in a row • Decline (Twilight Curse): reworked — now increases direct damage from the projectile Resources & Reagents • Resources obtained using Gathering Tools now offered more consistently • Minor changes to inventory descriptions of some resources Foes & Dangers • Sorrow-Spiller (Fields): slightly reduced appearance rate • Charybdis (Thessaly): fixed cases where this Encounter would not initially occur for longer than expected; tentacles no longer susceptible to Morph, consistent with the Vow of Rivals Encounter Level Design & Environments • Various minor fixes and improvements to several Locations Fated List of Minor Prophecies • Updated several character-related Prophecies with additional instructions as you make progress; adjusted at which points some of these Prophecies are foretold or fulfilled • Melinoë, Help Us: increased priority of key events; the narrated epilogue scene now can be re-viewed • Silk and Spitefulness: increased priority of key events; added narrated conclusion • Voice and Vanity: increased priority of key events; added narrated conclusion • Haunted by the Past: increased priority of key events; added narrated conclusion • Unfinished Business: increased priority of key events; added narrated conclusion • Soundest of Sleepers: added narrated conclusion • Denier of Suitors: reduced requirements to fulfill this • Original Virtues: reduced requirements to fulfill this • Born to Win: increased priority of event in which Chaos introduces this Art & Visual FX • Updated some Fated List artwork and added artwork for the character-related Prophecies noted above • Added new banner animation when fulfilling most of the character-related Prophecies noted above • Added new greeting animation when you confront Infernal Cerberus after a certain point • Added ambient animations for Hecate while she stands in the Crossroads • Added ambient animations for Moros while he stands in the Crossroads • Added animations for Selene when she greets or salutes in the Crossroads • Added portrait variant for Heracles for a particular context • Updated some transition animations using Aspect of Supay (Flames) • Updated visual FX for bombing runs by Icarus • Updated visual FX for Mental Block (Athena) • Updated visual FX for Colossus Slash (Daedalus - Axe) • Updated visual FX for Dashing Heave (Daedalus - Axe) • Updated some visual FX for Aspect of Circe (Staff) • Updated some visual FX for King Vermin (Oceanus) • Updated Hecate sticker on her Keepsake after forging a bond with her • Updated artwork where Chronos can appear in Erebus after the True Ending • Various other minor graphical fixes and improvements Voice & Narrative • Icarus now is less painstakingly reluctant when it comes to trying to forge a bond with him • Characters in the Crossroads now will accept an initial gift of Bath Salts earlier than before • A key scene later in the relationship with Moros now may occur under less-restrictive circumstances • A key scene later in the relationship with Nemesis now may occur under less-restrictive circumstances • Moros now may appear in additional circumstances while Melinoë returns to shadow • Hecate now has more to say about each Hidden Aspect of the Nocturnal Arms, among other things • Poseidon now becomes increasingly enthusiastic as Sea Star activates more times • The a...

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Patch notes are the developer’s own words, quoted and linked back to the original. Sale and marketing announcements are filtered out.

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About these updates

When was Hades II last updated?
28 July 2026, with "Post-Launch Patch 2 - Hotfix 5".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.